MTG / Secret Lair
3001 - 3025 of 4137 results
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Shattergang Brothers (1315 - Foil)
Secret Lair
(M)
Collector #: 1315
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3/3 Legendary Creature - Goblin Artificer
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- NM
- EX
- VG
- G
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Deathrender (1573 - Foil)
Secret Lair
(R)
Collector #: 1573
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Artifact - Equipment
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Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip |
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- NM
- EX
- VG
- G
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Dhalsim, Pliable Pacifist (433 - Foil)
Secret Lair
(R)
Collector #: 433
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1/3 Legendary Creature - Human Monk
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Reach Teleport - Dhalsim, Pliable Pacifist has hexproof unless he's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Fierce Punch - When one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Phyrexian Reclamation (1808 - Sorry, Jack...Chucky's Back - Foil)
Secret Lair
(R)
Collector #: 1808
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Enchantment
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- NM
- EX
- VG
- G
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Seshiro the Anointed (1224 - Non-Foil)
Secret Lair
(R)
Collector #: 1224
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3/4 Legendary Creature - Snake Monk
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Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Wolf Token (1613 - Foil)
Secret Lair
(S)
Collector #: 1613
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Batterskull (1206 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 1206
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. Equip |
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- NM
- EX
- VG
- G
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Captain Lannery Storm (1409 - Non-Foil)
Secret Lair
(R)
Collector #: 1409
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2/2 Legendary Creature - Human Pirate
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Haste Whenever Captain Lannery Storm attacks, create a colorless Treasure token. Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Forest (388 - Non-Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Preordain (2301 - Non-Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Pyromancer's Goggles (1066 - Non-Foil)
Secret Lair
(M)
Collector #: 1066
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Legendary Artifact
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- NM
- EX
- VG
- G
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Ravenous Chupacabra (1764 - Non-Foil)
Secret Lair
(R)
Collector #: 1764
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Surgical Extraction (2003 - Foil)
Secret Lair
(R)
Collector #: 2003
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Young Wolf (0885 - Foil)
Secret Lair
(R)
Collector #: 0885
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Archmage's Charm (2490 - Non-Foil)
Secret Lair
(R)
Collector #: 2490
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Chief Jim Hopper (341 - Non-Foil)
Secret Lair
(R)
Collector #: 341
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4/4 Legendary Creature - Human Soldier
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Menace Whenever Chief Jim Hopper attacks, investigate once for each nontoken attacking creature. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Fact or Fiction (1995 - Foil)
Secret Lair
(R)
Collector #: 1995
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Food Token (2064 - Non-Foil)
Secret Lair
(S)
Collector #: 2064
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Council's Judgment (1635 - Foil)
Secret Lair
(R)
Collector #: 1635
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Two-Headed Sliver (646 - Foil)
Secret Lair
(R)
Collector #: 646
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1/1 Creature - Sliver
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| All Sliver creatures have "This creature can't be blocked except by two or more creatures." | |
- NM
- EX
- VG
- G
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Meteor Golem (2225 - Thunderjaw - Foil)
Secret Lair
(R)
Collector #: 2225
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3/3 Artifact Creature - Golem
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| When this creature enters, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Diregraf Captain (0858 - Foil)
Secret Lair
(R)
Collector #: 0858
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2/2 Creature - Zombie Soldier
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Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Unsubstantiate (2158 - Non-Foil)
Secret Lair
(U)
Collector #: 2158
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Instant
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| Return target spell or creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Growth Spiral (7054 - Foil)
Secret Lair
(R)
Collector #: 7054
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
3001 - 3025 of 4137 results