MTG / Secret Lair
2976 - 3000 of 4136 results
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Tireless Tracker (711 - Non-Foil)
Secret Lair
(R)
Collector #: 711
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Diregraf Captain (0858 - Foil)
Secret Lair
(R)
Collector #: 0858
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2/2 Creature - Zombie Soldier
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Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Arcanis the Omnipotent (498 - Non-Foil)
Secret Lair
(R)
Collector #: 498
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3/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Big Score (1955 - Non-Foil)
Secret Lair
(R)
Collector #: 1955
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Command Tower (1697 - Non-Foil)
Secret Lair
(R)
Collector #: 1697
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Land
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- NM
- EX
- VG
- G
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Commander's Sphere (203 - Non-Foil)
Secret Lair
(R)
Collector #: 203
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Artifact
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Sacrifice Commander’s Sphere: Draw a card. |
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- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Lightning Bolt (086 - Foil)
Secret Lair
(R)
Collector #: 086
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1557 - Eivor, Raven Clan Champion - Non-Foil)
Secret Lair
(M)
Collector #: 1557
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Zombie Master (1460 - Non-Foil)
Secret Lair
(R)
Collector #: 1460
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Command Tower (677 - The Spire - Non-Foil)
Secret Lair
(R)
Collector #: 677
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Land
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- NM
- EX
- VG
- G
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Drown in the Loch (270 - Non-Foil)
Secret Lair
(R)
Collector #: 270
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Iymrith, Desert Doom (1013 - Foil)
Secret Lair
(M)
Collector #: 1013
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Kalitas, Traitor of Ghet (1687 - Foil)
Secret Lair
(M)
Collector #: 1687
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3/4 Legendary Creature - Vampire Warrior
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Lifelink If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. Put two +1/+1 counters on Kalitas, Traitor of Ghet. |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Non-Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Maelstrom Wanderer (1319 - Non-Foil)
Secret Lair
(M)
Collector #: 1319
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7/5 Legendary Creature - Elemental
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Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) |
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- NM
- EX
- VG
- G
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Preordain (1719 - Non-Foil)
Secret Lair
(R)
Collector #: 1719
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Swamp (1192 - Non-Foil)
Secret Lair
(R)
Collector #: 1192
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1649 - Non-Foil)
Secret Lair
(R)
Collector #: 1649
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Lightning Bolt (2289 - Foil)
Secret Lair
(R)
Collector #: 2289
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Unlicensed Hearse (1772 - Ecto-1 - Foil)
Secret Lair
(R)
Collector #: 1772
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*/* Artifact - Vehicle
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Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 |
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- NM
- EX
- VG
- G
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Cultural Exchange (2071 - Foil)
Secret Lair
(R)
Collector #: 2071
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Sorcery
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| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Laboratory Maniac (1394 - Chaotic Chaotician - Foil)
Secret Lair
(R)
Collector #: 1394
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
2976 - 3000 of 4136 results