MTG / Secret Lair
2976 - 3000 of 4416 results
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Snow-Covered Plains (325 - Non-Foil)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Thought-Knot Seer (720 - Non-Foil)
Secret Lair
(R)
Collector #: 720
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Vandalblast (404 - Foil)
Secret Lair
(R)
Collector #: 404
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Witch of the Moors (1722 - Non-Foil)
Secret Lair
(R)
Collector #: 1722
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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E. Honda, Sumo Champion (428 - Foil)
Secret Lair
(R)
Collector #: 428
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0/7 Legendary Creature - Human Warrior
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Sumo Spirit - As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Hundred Hand Slap - Whenever E. Honda, Sumo Champion attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Non-Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Mazirek, Kraul Death Priest (1418 - Non-Foil)
Secret Lair
(R)
Collector #: 1418
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2/2 Legendary Creature - Insect Shaman
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Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Rewind (1036 - Re-Roll - Non-Foil)
Secret Lair
(R)
Collector #: 1036
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4/ Instant
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| Counter target spell. Untap up to four lands. | |
- NM
- EX
- VG
- G
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Rootbound Crag (459 - Non-Foil)
Secret Lair
(R)
Collector #: 459
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (1805 - Non-Foil)
Secret Lair
(R)
Collector #: 1805
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Yargle and Multani (0872 - Slimer and Stay Puft - Non-Foil)
Secret Lair
(R)
Collector #: 0872
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Concealed Courtyard (1372 - Foil)
Secret Lair
(R)
Collector #: 1372
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Good-Fortune Unicorn (1711 - Non-Foil)
Secret Lair
(R)
Collector #: 1711
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2/2 Creature - Unicorn
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | |
- NM
- EX
- VG
- G
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Lightning Bolt (1638 - Non-Foil)
Secret Lair
(R)
Collector #: 1638
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Shadow of Doubt (414 - Foil)
Secret Lair
(R)
Collector #: 414
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Instant
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Players can't search libraries this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Terastodon (1318 - Non-Foil)
Secret Lair
(R)
Collector #: 1318
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9/9 Creature - Elephant
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| When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Brainstorm (174 - Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Haystack (0802 - Foil)
Secret Lair
(R)
Collector #: 0802
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Artifact
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- NM
- EX
- VG
- G
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Invasion Plans (7107 - Foil)
Secret Lair
(R)
Collector #: 7107
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Enchantment
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All creatures block each combat if able. The attacking player chooses how each creature blocks each combat. |
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- NM
- EX
- VG
- G
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Ken, Burning Brawler (430 - Non-Foil)
Secret Lair
(R)
Collector #: 430
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4/2 Legendary Creature - Human Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) (Shoryuken - Whenever Ken deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. |
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- NM
- EX
- VG
- G
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Deadly Dispute (1985 - Foil)
Secret Lair
(R)
Collector #: 1985
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Eidolon of the Great Revel (422 - Non-Foil)
Secret Lair
(R)
Collector #: 422
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2/2 Enchantment Creature - Spirit
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| Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. | |
- NM
- EX
- VG
- G
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Tree of Tales (304 - Non-Foil)
Secret Lair
(R)
Collector #: 304
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Artifact Land
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- NM
- EX
- VG
- G
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Voja, Jaws of the Conclave (2284 - Foil)
Secret Lair
(M)
Collector #: 2284
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5/5 Legendary Creature - Wolf
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Vigilance, trample, ward Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. |
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- NM
- EX
- VG
- G
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Beacon of Tomorrows (1497 - Foil)
Secret Lair
(R)
Collector #: 1497
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Sorcery
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| Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. | |
- NM
- EX
- VG
- G
2976 - 3000 of 4416 results