MTG / Secret Lair
276 - 300 of 4136 results
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Arcane Signet (1641 - Non-Foil)
Secret Lair
(R)
Collector #: 1641
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Artifact
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- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Non-Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Klauth, Unrivaled Ancient (2499 - Non-Foil)
Secret Lair
(M)
Collector #: 2499
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4/4 Legendary Creature - Dragon
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Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. |
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- NM
- EX
- VG
- G
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Strip Mine (472 - Galaxy Foil)
Secret Lair
(R)
Collector #: 472
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Land
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- NM
- EX
- VG
- G
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Swamp (1952 - Raised Foil)
Secret Lair
(R)
Collector #: 1952
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Prosper, Tome-Bound (2496 - Foil)
Secret Lair
(M)
Collector #: 2496
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1/4 Legendary Creature - Tiefling Warlock
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Deathtouch Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon - Whenever you play a card from exile, create a Treasure token. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper (2109 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2109
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Skullclamp (1663 - Non-Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Talisman of Indulgence (2524 - Foil)
Secret Lair
(R)
Collector #: 2524
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Artifact
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- NM
- EX
- VG
- G
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Jodah, the Unifier (1932 - SpongeBob SquarePants - Foil)
Secret Lair
(M)
Collector #: 1932
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5/5 Legendary Creature - Human Wizard
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Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Mesmeric Orb (2457 - Mothman Egg - Foil)
Secret Lair
(R)
Collector #: 2457
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Artifact
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| Whenever a permanent becomes untapped, that permanent’s controller mills a card. | |
- NM
- EX
- VG
- G
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Evolution Sage (0765 - Foil)
Secret Lair
(R)
Collector #: 0765
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3/2 Creature - Elf Druid
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| Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Lotus Field (2023 - Foil)
Secret Lair
(M)
Collector #: 2023
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Land
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Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. |
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- NM
- EX
- VG
- G
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Bitterblossom (1898 - Foil)
Secret Lair
(M)
Collector #: 1898
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Kindred Enchantment - Faerie
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| At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. | |
- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Non-Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Endurance (7008 - Magus Sisters - Foil)
Secret Lair
(M)
Collector #: 7008
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3/4 Creature - Elemental Incarnation
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Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke - Exile a green card from your hand. |
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- NM
- EX
- VG
- G
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The Fourteenth Doctor (1583 - Non-Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Etali, Primal Storm (1389 - Tyrannosaurus Rex - Non-Foil)
Secret Lair
(R)
Collector #: 1389
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Amulet of Vigor (167 - Foil)
Secret Lair
(R)
Collector #: 167
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Artifact
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| Whenever a permanent enters the battlefield tapped and under your control, untap it. | |
- NM
- EX
- VG
- G
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Mana Confluence (1012 - Non-Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Bojuka Bog (1532 - Foil)
Secret Lair
(R)
Collector #: 1532
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Deadpool, Trading Card (7127 - Foil)
Secret Lair
(M)
Collector #: 7127
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Wheel of Misfortune (1300 - Foil)
Secret Lair
(R)
Collector #: 1300
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
276 - 300 of 4136 results