MTG / Secret Lair
276 - 300 of 4136 results
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Phyrexian Tower (208 - Dracula's Tomb - Foil)
Secret Lair
(R)
Collector #: 208
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Legendary Land
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- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Non-Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Tidal Barracuda (7105 - Foil)
Secret Lair
(R)
Collector #: 7105
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3/4 Creature - Fish
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Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Aggravated Assault (1983 - Foil)
Secret Lair
(R)
Collector #: 1983
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Enchantment
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- NM
- EX
- VG
- G
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Klauth, Unrivaled Ancient (2499 - Foil)
Secret Lair
(M)
Collector #: 2499
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4/4 Legendary Creature - Dragon
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Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. |
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- NM
- EX
- VG
- G
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Dryad of the Ilysian Grove (191 - Foil)
Secret Lair
(R)
Collector #: 191
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Strip Mine (472 - Galaxy Foil)
Secret Lair
(R)
Collector #: 472
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Land
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- NM
- EX
- VG
- G
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Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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The Reaver Cleaver (2095 - Knuckles's Gloves - Non-Foil)
Secret Lair
(R)
Collector #: 2095
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip |
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- NM
- EX
- VG
- G
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Temporal Extortion (1859 - Absorb into Time - Foil)
Secret Lair
(R)
Collector #: 1859
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Sorcery
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Skullclamp (1663 - Non-Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Sythis, Harvest's Hand (1963 - Foil)
Secret Lair
(R)
Collector #: 1963
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1/2 Legendary Enchantment Creature - Nymph
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| Whenever you cast an enchantment spell, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Consecrated Sphinx (165 - Foil)
Secret Lair
(M)
Collector #: 165
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Serra Ascendant (1125 - Foil)
Secret Lair
(R)
Collector #: 1125
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Blood Crypt (125 - Non-Foil)
Secret Lair
(R)
Collector #: 125
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Land - Swamp Mountain
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| As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Lotus Field (2023 - Foil)
Secret Lair
(M)
Collector #: 2023
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Land
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Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. |
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- NM
- EX
- VG
- G
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Relentless Rats (0756 - Foil)
Secret Lair
(R)
Collector #: 0756
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Torment of Hailfire (9992 - Foil)
Secret Lair
(R)
Collector #: 9992
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Command Tower (0806 - Foil)
Secret Lair
(R)
Collector #: 0806
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Land
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- NM
- EX
- VG
- G
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Arcane Signet (0908 - Earth's Mightiest Emblem - Foil)
Secret Lair
(R)
Collector #: 0908
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Artifact
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1597 - Miku, Lost but Singing - Non-Foil)
Secret Lair
(R)
Collector #: 1597
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
276 - 300 of 4136 results