MTG / Secret Lair
2926 - 2950 of 4136 results
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Alchemist's Refuge (358 - Non-Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Black Market (1577 - Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Non-Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Ghalta, Primal Hunger (1124 - Non-Foil)
Secret Lair
(R)
Collector #: 1124
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12/12 Legendary Creature - Elder Dinosaur
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This spell costs Trample. |
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- NM
- EX
- VG
- G
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Second Harvest (1611 - Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Non-Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Stonecoil Serpent (1226 - Foil)
Secret Lair
(R)
Collector #: 1226
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0/0 Artifact Creature - Snake
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Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Zombie Token (1357 - Foil)
Secret Lair
(S)
Collector #: 1357
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Command Tower (7029 - Foil)
Secret Lair
(R)
Collector #: 7029
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Land
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Island (386 - Foil)
Secret Lair
(R)
Collector #: 386
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Basic Land - Island
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- NM
- EX
- VG
- G
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Oppression (1424 - Non-Foil)
Secret Lair
(R)
Collector #: 1424
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Enchantment
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| Whenever a player casts a spell, that player discards a card. | |
- NM
- EX
- VG
- G
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Rewind (1036 - Re-Roll - Foil)
Secret Lair
(R)
Collector #: 1036
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4/ Instant
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| Counter target spell. Untap up to four lands. | |
- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Ertai, the Corrupted (1216 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1216
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3/4 Legendary Creature - Phyrexian Human Wizard
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- NM
- EX
- VG
- G
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Food Token (2013 - Non-Foil)
Secret Lair
(S)
Collector #: 2013
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Lignify (2192 - Non-Foil)
Secret Lair
(R)
Collector #: 2192
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Kindred Enchantment - Treefolk Aura
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Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
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- NM
- EX
- VG
- G
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Mountain (387 - Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Priest of Forgotten Gods (2006 - Non-Foil)
Secret Lair
(R)
Collector #: 2006
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1/2 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Read the Bones (7069 - Confetti Foil)
Secret Lair
(R)
Collector #: 7069
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Sorcery
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| Scry 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
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Good-Fortune Unicorn (1711 - Non-Foil)
Secret Lair
(R)
Collector #: 1711
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2/2 Creature - Unicorn
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | |
- NM
- EX
- VG
- G
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Mountain (1367 - Non-Foil)
Secret Lair
(R)
Collector #: 1367
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Pyromancer's Goggles (1066 - Non-Foil)
Secret Lair
(M)
Collector #: 1066
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Legendary Artifact
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- NM
- EX
- VG
- G
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Surgical Extraction (2003 - Foil)
Secret Lair
(R)
Collector #: 2003
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
2926 - 2950 of 4136 results