MTG / Secret Lair
2926 - 2950 of 4436 results
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Mountain (1650 - Foil)
Secret Lair
(R)
Collector #: 1650
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Necrotic Sliver (666 - Foil)
Secret Lair
(R)
Collector #: 666
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2/2 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Faerie Rogue Token (013 - A)
Secret Lair
(S)
Collector #: 013
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1/1 Token Creature - Faerie Rogue
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| Flying | |
- NM
- EX
- VG
- G
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Heat Shimmer (1957 - Non-Foil)
Secret Lair
(R)
Collector #: 1957
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Sorcery
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| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
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Island (1089 - Non-Foil)
Secret Lair
(R)
Collector #: 1089
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Basic Land - Island
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- NM
- EX
- VG
- G
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Rip Apart (1922 - Foil)
Secret Lair
(R)
Collector #: 1922
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Mulldrifter (373 - Foil)
Secret Lair
(R)
Collector #: 373
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2/2 Creature - Elemental
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Flying When Mulldrifter enters the battlefield, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Pyretic Ritual (1064 - Foil)
Secret Lair
(R)
Collector #: 1064
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Instant
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Add |
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- NM
- EX
- VG
- G
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Seven Dwarves (0813 - Foil)
Secret Lair
(R)
Collector #: 0813
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (680 - Foil)
Secret Lair
(R)
Collector #: 680
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Primeval Titan (221 - Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Visions of Beyond (1670 - Foil)
Secret Lair
(R)
Collector #: 1670
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Instant
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| Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
- NM
- EX
- VG
- G
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Zulaport Cutthroat (156 - Foil)
Secret Lair
(R)
Collector #: 156
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1/1 Creature - Human Rogue Ally
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| Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Baral, Chief of Compliance (2168 - Dwight, Assistant (to the) King - Foil)
Secret Lair
(R)
Collector #: 2168
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Careful Study (1768 - Foil)
Secret Lair
(R)
Collector #: 1768
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Sorcery
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| Draw two cards, then discard two cards. | |
- NM
- EX
- VG
- G
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Death's Shadow (0008 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0008
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Dragonlord Atarka (1970 - Non-Foil)
Secret Lair
(M)
Collector #: 1970
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8/8 Legendary Creature - Elder Dragon
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Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. |
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- NM
- EX
- VG
- G
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Enchanted Evening (122 - Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
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Goblin King (019 - Non-Foil)
Secret Lair
(R)
Collector #: 019
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Marit Lage Token (1681 - The Black Beast of Aaargh - Non-Foil)
Secret Lair
(S)
Collector #: 1681
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20/20 Token Legendary Creature - Avatar
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| Flying, indestructible | |
- NM
- EX
- VG
- G
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Nexus of Fate (1498 - Non-Foil)
Secret Lair
(M)
Collector #: 1498
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Repercussion (1065 - Foil)
Secret Lair
(R)
Collector #: 1065
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Enchantment
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| Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Possibility Storm (7073 - Intergalactic Wrestling - Foil)
Secret Lair
(R)
Collector #: 7073
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Enchantment
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| Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Finale of Devastation (2438 - Foil)
Secret Lair
(M)
Collector #: 2438
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Sorcery
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| Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | |
- NM
- EX
- VG
- G
2926 - 2950 of 4436 results