MTG / Secret Lair
2926 - 2950 of 4684 results
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The Wanderer (505 - Foil)
Secret Lair
(U)
Collector #: 505
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Legendary Planeswalker
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Prevent all noncombat damage that would be dealt to you and other permanents you control. [-2]: Exile target creature with power 4 or greater. |5| |
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- NM
- EX
- VG
- G
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Tibalt, the Fiend-Blooded (537 - White-bordered)
Secret Lair
(M)
Collector #: 537
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Legendary Planeswalker - Tibalt
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[+1]: Draw a card, then discard a card at random. [-4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [-6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. |2| |
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- NM
- EX
- VG
- G
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Unnatural Growth (2599 - Non-Foil)
Secret Lair
(R)
Collector #: 2599
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Prince of Thralls (1549 - Foil)
Secret Lair
(M)
Collector #: 1549
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7/7 Creature - Demon
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| Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. | |
- NM
- EX
- VG
- G
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Scaled Nurturer (7101 - Non-Foil)
Secret Lair
(R)
Collector #: 7101
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0/2 Creature - Dragon Druid
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- NM
- EX
- VG
- G
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Smokestack (1998 - Non-Foil)
Secret Lair
(R)
Collector #: 1998
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Artifact
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At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. |
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- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Ertai Resurrected (2786 - Evil-Lyn, Evil Warrior Goddess - Foil)
Secret Lair
(R)
Collector #: 2786
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3/2 Legendary Creature - Phyrexian Human Wizard
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Flash When Evil-Lyn enters, choose up to one -
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- NM
- EX
- VG
- G
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Fatal Push (1819 - Foil)
Secret Lair
(R)
Collector #: 1819
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Karmic Guide (281 - Foil)
Secret Lair
(R)
Collector #: 281
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Maze's End (1834 - Foil)
Secret Lair
(M)
Collector #: 1834
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Preordain (2301 - Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Plains (390 - Non-Foil)
Secret Lair
(R)
Collector #: 390
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Regisaur Alpha (1393 - Spinosaurus - Foil)
Secret Lair
(R)
Collector #: 1393
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4/4 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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- NM
- EX
- VG
- G
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Seven Dwarves (0819 - Foil)
Secret Lair
(R)
Collector #: 0819
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Pathbreaker Ibex (307 - Foil Etched)
Secret Lair
(R)
Collector #: 307
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3/3 Creature - Goat
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| Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Shadowborn Apostle (681 - Foil)
Secret Lair
(R)
Collector #: 681
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Sol Ring (2315 - Foil)
Secret Lair
(R)
Collector #: 2315
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Artifact
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- NM
- EX
- VG
- G
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Wellwisher (0783 - Foil)
Secret Lair
(R)
Collector #: 0783
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1/1 Creature - Elf
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- NM
- EX
- VG
- G
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Bow of Nylea (1504 - The Grim Whisper - Non-Foil)
Secret Lair
(R)
Collector #: 1504
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Legendary Enchantment Artifact
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Attacking creatures you control have deathtouch.
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- NM
- EX
- VG
- G
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Command Tower (677 - The Spire - Non-Foil)
Secret Lair
(R)
Collector #: 677
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Land
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Non-Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Swarmyard (199 - Foil)
Secret Lair
(R)
Collector #: 199
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Land
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- NM
- EX
- VG
- G
2926 - 2950 of 4684 results