MTG / Secret Lair
2876 - 2900 of 4137 results
Refine search:
|
Meteor Golem (1660 - Non-Foil)
Secret Lair
(R)
Collector #: 1660
|
3/3 Artifact Creature - Golem
|
| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
|
Ob Nixilis, the Fallen (0042 - Halo Foil)
Secret Lair
(M)
Collector #: 0042
|
3/3 Legendary Creature - Demon
|
| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
|
Puresteel Paladin (1352 - Ash, Destined Survivor - Non-Foil)
Secret Lair
(R)
Collector #: 1352
|
2/2 Creature - Human Knight
|
|
Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
|
- NM
- EX
- VG
- G
|
Haunted Fengraf (2160 - Non-Foil)
Secret Lair
(C)
Collector #: 2160
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Hymn to Tourach (0008 - Foil)
Secret Lair
(R)
Collector #: 0008
|
Sorcery
|
| Target player discards two cards at random. | |
- NM
- EX
- VG
- G
|
Lord of the Pit (0893 - Foil)
Secret Lair
(R)
Collector #: 0893
|
7/7 Creature - Demon
|
|
Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
|
- NM
- EX
- VG
- G
|
Unsubstantiate (2158 - Non-Foil)
Secret Lair
(U)
Collector #: 2158
|
Instant
|
| Return target spell or creature to its owner's hand. | |
- NM
- EX
- VG
- G
|
Wernog, Rider's Chaplain
Secret Lair
(R)
Collector #: 008
|
1/2 Legendary Creature - Human
|
|
When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
|
- NM
- EX
- VG
- G
|
Adaptive Automaton (1109 - Foil)
Secret Lair
(R)
Collector #: 1109
|
2/2 Artifact Creature - Construct
|
|
As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
|
- NM
- EX
- VG
- G
|
Enchanted Evening (122 - Foil)
Secret Lair
(R)
Collector #: 122
|
Enchantment
|
| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
|
Forest (243 - Foil)
Secret Lair
(R)
Collector #: 243
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Oppression (1424 - Non-Foil)
Secret Lair
(R)
Collector #: 1424
|
Enchantment
|
| Whenever a player casts a spell, that player discards a card. | |
- NM
- EX
- VG
- G
|
The Mimeoplasm (136 - Non-Foil)
Secret Lair
(M)
Collector #: 136
|
0/0 Legendary Creature - Ooze
|
| As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those creatures with a number of additional +1/+1 counters on it equal to the power of the other card. | |
- NM
- EX
- VG
- G
|
Megantic Sliver (651 - Foil)
Secret Lair
(R)
Collector #: 651
|
3/3 Creature - Sliver
|
| Sliver creatures you control get +3/+3. | |
- NM
- EX
- VG
- G
|
Two-Headed Sliver (646 - Foil)
Secret Lair
(R)
Collector #: 646
|
1/1 Creature - Sliver
|
| All Sliver creatures have "This creature can't be blocked except by two or more creatures." | |
- NM
- EX
- VG
- G
|
Homeward Path (1467 - Foil)
Secret Lair
(R)
Collector #: 1467
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Mycoloth (1136 - Foil)
Secret Lair
(R)
Collector #: 1136
|
4/4 Creature - Fungus
|
|
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. |
|
- NM
- EX
- VG
- G
|
Swamp (1654 - Foil)
Secret Lair
(R)
Collector #: 1654
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Swords to Plowshares (2167 - Non-Foil)
Secret Lair
(R)
Collector #: 2167
|
Instant
|
| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
|
Alchemist's Refuge (358 - Non-Foil)
Secret Lair
(R)
Collector #: 358
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Battlefield Forge (669 - Peeled)
Secret Lair
(R)
Collector #: 669
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Commander's Sphere (315 - Foil)
Secret Lair
(R)
Collector #: 315
|
Artifact
|
|
Sacrifice Commander’s Sphere: Draw a card. |
|
- NM
- EX
- VG
- G
|
Kindred Summons (1901 - Foil)
Secret Lair
(R)
Collector #: 1901
|
Instant
|
| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
|
Magus of the Wheel (1166 - Non-Foil)
Secret Lair
(R)
Collector #: 1166
|
3/3 Creature - Human Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Wrath of God (441 - Shrinking Storm - Non-Foil)
Secret Lair
(R)
Collector #: 441
|
Sorcery
|
| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
2876 - 2900 of 4137 results