MTG / Secret Lair
2876 - 2900 of 4323 results
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Mountain (2079 - Foil)
Secret Lair
(R)
Collector #: 2079
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Sakura-Tribe Elder (2518 - Non-Foil)
Secret Lair
(R)
Collector #: 2518
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1/1 Creature - Snake Shaman
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| Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Brainstorm (2148 - Non-Foil)
Secret Lair
(C)
Collector #: 2148
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Zada, Hedron Grinder (2423 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 2423
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3/3 Legendary Creature - Goblin Ally
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| Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | |
- NM
- EX
- VG
- G
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Butcher of Malakir (7072 - Foil)
Secret Lair
(R)
Collector #: 7072
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5/4 Creature - Vampire Warrior
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Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Contagion Engine (1095 - Foil)
Secret Lair
(R)
Collector #: 1095
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Artifact
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When Contagion Engine enters the batlefield, put a -1/-1 counter on each creature target player controls. |
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- NM
- EX
- VG
- G
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Contagion Engine (1095 - Non-Foil)
Secret Lair
(R)
Collector #: 1095
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Artifact
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When Contagion Engine enters the batlefield, put a -1/-1 counter on each creature target player controls. |
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- NM
- EX
- VG
- G
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Agent of Treachery (2005 - Foil)
Secret Lair
(R)
Collector #: 2005
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2/3 Creature - Human Rogue
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When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
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- NM
- EX
- VG
- G
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Empty the Warrens (2412 - Foil)
Secret Lair
(R)
Collector #: 2412
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Sorcery
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Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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- NM
- EX
- VG
- G
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Miscast (2317 - Foil)
Secret Lair
(R)
Collector #: 2317
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Instant
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Counter target instant or sorcery spell unless its controller pays |
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- NM
- EX
- VG
- G
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Nature's Will (1282 - Foil)
Secret Lair
(R)
Collector #: 1282
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Enchantment
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| Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | |
- NM
- EX
- VG
- G
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Phantasmal Image (2306 - Absolutely Accurate Actor - Foil)
Secret Lair
(R)
Collector #: 2306
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0/0 Creature - Illusion
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| You may have this creature enter as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it has “When this creature becomes the target of a spell or ability, sacrifice it.” | |
- NM
- EX
- VG
- G
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Prismatic Omen (1104 - Non-Foil)
Secret Lair
(R)
Collector #: 1104
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Enchantment
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| Lands you control are every basic land type in addition to their other type. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Temporal Trespass (2190 - Foil)
Secret Lair
(M)
Collector #: 2190
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Sorcery
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Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Take an extra turn after this one. Exile Temporal Trespass. |
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- NM
- EX
- VG
- G
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Ajani Steadfast (087 - Foil)
Secret Lair
(M)
Collector #: 087
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Legendary Planeswalker - Ajani
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[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [-2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [-7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." |4| |
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- NM
- EX
- VG
- G
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By Force (1086 - Non-Foil)
Secret Lair
(R)
Collector #: 1086
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Sorcery
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| Destroy X target artifacts. | |
- NM
- EX
- VG
- G
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Opt (111 - Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Treasure Token (1432 - Foil)
Secret Lair
(S)
Collector #: 1432
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Captain Lannery Storm (1409 - Non-Foil)
Secret Lair
(R)
Collector #: 1409
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2/2 Legendary Creature - Human Pirate
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Haste Whenever Captain Lannery Storm attacks, create a colorless Treasure token. Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Chain Lightning (2047 - Foil)
Secret Lair
(R)
Collector #: 2047
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Sorcery
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Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay |
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- NM
- EX
- VG
- G
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Collected Company (166 - Foil)
Secret Lair
(R)
Collector #: 166
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Instant
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| Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Cordyceps Infected Token (2201 - Non-Foil)
Secret Lair
(S)
Collector #: 2201
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1/1 Token Creature - Fungus Zombie
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- NM
- EX
- VG
- G
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Fabricate (1084 - Foil)
Secret Lair
(R)
Collector #: 1084
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Homeward Path (1467 - Non-Foil)
Secret Lair
(R)
Collector #: 1467
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Land
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- NM
- EX
- VG
- G
2876 - 2900 of 4323 results