MTG / Secret Lair
2876 - 2900 of 4137 results
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Mirage Mirror (2030 - Non-Foil)
Secret Lair
(R)
Collector #: 2030
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Artifact
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- NM
- EX
- VG
- G
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Alchemist's Refuge (358 - Non-Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Dismember (321 - Foil)
Secret Lair
(R)
Collector #: 321
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Non-Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Kalitas, Traitor of Ghet (1687 - Non-Foil)
Secret Lair
(M)
Collector #: 1687
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3/4 Legendary Creature - Vampire Warrior
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Lifelink If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. Put two +1/+1 counters on Kalitas, Traitor of Ghet. |
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- NM
- EX
- VG
- G
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Swamp (048 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 048
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Vandalblast (404 - Foil)
Secret Lair
(R)
Collector #: 404
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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E. Honda, Sumo Champion (428 - Foil)
Secret Lair
(R)
Collector #: 428
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0/7 Legendary Creature - Human Warrior
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Sumo Spirit - As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Hundred Hand Slap - Whenever E. Honda, Sumo Champion attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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- NM
- EX
- VG
- G
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Food Token (2012 - Non-Foil)
Secret Lair
(S)
Collector #: 2012
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Priest of Forgotten Gods (2006 - Foil)
Secret Lair
(R)
Collector #: 2006
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1/2 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Rewind (1036 - Re-Roll - Foil)
Secret Lair
(R)
Collector #: 1036
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4/ Instant
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| Counter target spell. Untap up to four lands. | |
- NM
- EX
- VG
- G
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Rose Noble (1580 - Foil)
Secret Lair
(R)
Collector #: 1580
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2/3 Legendary Creature - Human
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Ward Whenever you cast a Doctor spell or creature spell with doctor’s companion, draw a card. Doctor’s companion (You can have two commanders if the other is the Doctor.) |
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- NM
- EX
- VG
- G
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Yargle and Multani (0872 - Slimer and Stay Puft - Non-Foil)
Secret Lair
(R)
Collector #: 0872
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Inspiring Call (2313 - Foil)
Secret Lair
(R)
Collector #: 2313
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Karmic Guide (281 - Foil)
Secret Lair
(R)
Collector #: 281
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Rip Apart (1922 - Foil)
Secret Lair
(R)
Collector #: 1922
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Non-Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Wood Elves (1101 - Non-Foil)
Secret Lair
(R)
Collector #: 1101
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Mycoloth (2205 - Cordyceps Rat King - Foil)
Secret Lair
(R)
Collector #: 2205
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4/4 Creature - Fungus
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Devour 2 (As this creature enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Ryu, World Warrior (429 - Foil)
Secret Lair
(R)
Collector #: 429
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Hadoken - |
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- NM
- EX
- VG
- G
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Beloved Princess (0804 - Foil)
Secret Lair
(R)
Collector #: 0804
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1/1 Creature - Human Noble
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Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
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Plains (1647 - Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Shadow Sliver (624 - Foil)
Secret Lair
(R)
Collector #: 624
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1/1 Creature - Sliver
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| All Sliver creatures have shadow. | |
- NM
- EX
- VG
- G
2876 - 2900 of 4137 results