MTG / Secret Lair
2876 - 2900 of 4323 results
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Surgical Extraction (2003 - Foil)
Secret Lair
(R)
Collector #: 2003
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Swamp (1941 - Foil)
Secret Lair
(R)
Collector #: 1941
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Virulent Sliver (659 - Foil)
Secret Lair
(R)
Collector #: 659
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1/1 Creature - Sliver
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| All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) | |
- NM
- EX
- VG
- G
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Birds of Paradise (1148 - Non-Foil)
Secret Lair
(R)
Collector #: 1148
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Emeria, the Sky Ruin (1291 - Foil)
Secret Lair
(R)
Collector #: 1291
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Island (0032 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0032
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Basic Land - Island
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- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Non-Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Winds of Abandon (0882 - Foil)
Secret Lair
(R)
Collector #: 0882
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Sorcery
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Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
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- NM
- EX
- VG
- G
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Ancient Grudge (098 - Foil)
Secret Lair
(R)
Collector #: 098
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Instant
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Destroy target artifact. Flashback |
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- NM
- EX
- VG
- G
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Deafening Silence (1219 - Non-Foil)
Secret Lair
(R)
Collector #: 1219
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Enchantment
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| Each player can't cast more than one noncreature spell each turn. | |
- NM
- EX
- VG
- G
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Harmonic Sliver (663 - Foil)
Secret Lair
(R)
Collector #: 663
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1/1 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, destroy target artifact or enchantment.” | |
- NM
- EX
- VG
- G
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Karrthus, Tyrant of Jund (1250 - Non-Foil)
Secret Lair
(M)
Collector #: 1250
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7/7 Legendary Creature - Dragon
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Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. |
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- NM
- EX
- VG
- G
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Relic of Legends (7109 - Foil)
Secret Lair
(R)
Collector #: 7109
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Artifact
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Tap an untapped legendary creature you control: Add one mana of any color. |
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- NM
- EX
- VG
- G
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Spell Pierce (2388 - Foil)
Secret Lair
(R)
Collector #: 2388
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Wellwisher (0783 - Foil)
Secret Lair
(R)
Collector #: 0783
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1/1 Creature - Elf
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- NM
- EX
- VG
- G
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Distant Melody (2326 - Confetti Foil)
Secret Lair
(R)
Collector #: 2326
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Faeburrow Elder (1173 - Non-Foil)
Secret Lair
(R)
Collector #: 1173
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0/0 Creature - Treefolk Druid
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Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Field Marshal (1168 - Non-Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Inspiring Vantage (1375 - Non-Foil)
Secret Lair
(R)
Collector #: 1375
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Island (1653 - Non-Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Pack Rat (1448 - Rodents of Unusual Size - Non-Foil)
Secret Lair
(R)
Collector #: 1448
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Prismatic Omen (1104 - Non-Foil)
Secret Lair
(R)
Collector #: 1104
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Enchantment
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| Lands you control are every basic land type in addition to their other type. | |
- NM
- EX
- VG
- G
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Sol Ring (2063 - Non-Foil)
Secret Lair
(R)
Collector #: 2063
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Artifact
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- NM
- EX
- VG
- G
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Swamp (0033 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Captain Lannery Storm (1409 - Foil)
Secret Lair
(R)
Collector #: 1409
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2/2 Legendary Creature - Human Pirate
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Haste Whenever Captain Lannery Storm attacks, create a colorless Treasure token. Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
2876 - 2900 of 4323 results