MTG / Secret Lair
2851 - 2875 of 4136 results
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Wild Mongrel (2001 - Non-Foil)
Secret Lair
(R)
Collector #: 2001
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2/2 Creature - Dog
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| Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Abrade (1425 - Non-Foil)
Secret Lair
(R)
Collector #: 1425
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Icingdeath, Frost Tongue Token (1018 - Foil)
Secret Lair
(S)
Collector #: 1018
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Token Legendary Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Lightning Greaves (1992 - Non-Foil)
Secret Lair
(R)
Collector #: 1992
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Moldervine Reclamation (1716 - Non-Foil)
Secret Lair
(R)
Collector #: 1716
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Enchantment
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| Whenever a creature you control dies, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Mountain Goat (0737 - Non-Foil)
Secret Lair
(R)
Collector #: 0737
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1/1 Creature - Goat
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| Mountainwalk | |
- NM
- EX
- VG
- G
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Queen Marchesa (499 - Foil)
Secret Lair
(M)
Collector #: 499
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Sram, Senior Edificer (461 - Foil)
Secret Lair
(R)
Collector #: 461
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2/2 Legendary Creature - Dwarf Advisor
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| Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. | |
- NM
- EX
- VG
- G
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Swamp (1401 - Foil)
Secret Lair
(R)
Collector #: 1401
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Witch of the Moors (1722 - Non-Foil)
Secret Lair
(R)
Collector #: 1722
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Zangief, the Red Cyclone (435 - Non-Foil)
Secret Lair
(R)
Collector #: 435
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7/4 Legendary Creature - Human Warrior
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Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Ravenous Rotbelly (0849 - Foil)
Secret Lair
(R)
Collector #: 0849
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4/5 Creature - Zombie Horror
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| When this creature enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice. | |
- NM
- EX
- VG
- G
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Soul-Scar Mage (2039 - Foil)
Secret Lair
(R)
Collector #: 2039
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Council's Judgment (1635 - Foil)
Secret Lair
(R)
Collector #: 1635
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Sleight of Hand (0025 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0025
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Kumena, Tyrant of Orazca (1412 - Foil)
Secret Lair
(M)
Collector #: 1412
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2/4 Legendary Creature - Merfolk Shaman
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Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. |
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- NM
- EX
- VG
- G
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Miscast (2332 - Confetti Foil)
Secret Lair
(R)
Collector #: 2332
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Instant
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Counter target instant or sorcery spell unless its controller pays |
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- NM
- EX
- VG
- G
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Breeches, Eager Pillager (1551 - Non-Foil)
Secret Lair
(R)
Collector #: 1551
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3/3 Legendary Creature - Goblin Pirate
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First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn -
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- NM
- EX
- VG
- G
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Careful Study (1768 - Non-Foil)
Secret Lair
(R)
Collector #: 1768
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Sorcery
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| Draw two cards, then discard two cards. | |
- NM
- EX
- VG
- G
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Delver of Secrets (722 - Foil)
Secret Lair
(R)
Collector #: 722
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1/1 Creature - Human Wizard
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At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Back Insectile Aberration Creature - Human Insect Flying 3/2 |
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- NM
- EX
- VG
- G
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Dustin, Gadget Genius (342 - Foil)
Secret Lair
(R)
Collector #: 342
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2/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Jaxis, the Troublemaker (1703 - Foil)
Secret Lair
(R)
Collector #: 1703
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2/3 Legendary Creature - Human Warrior
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Blitz |
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- NM
- EX
- VG
- G
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Mask of Memory (2309 - Foil)
Secret Lair
(R)
Collector #: 2309
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip |
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- NM
- EX
- VG
- G
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Mazirek, Kraul Death Priest (1766 - Non-Foil)
Secret Lair
(M)
Collector #: 1766
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2/2 Legendary Creature - Insect Shaman
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Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Selesnya Signet (290 - Foil Etched)
Secret Lair
(R)
Collector #: 290
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Artifact
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- NM
- EX
- VG
- G
2851 - 2875 of 4136 results