MTG / Secret Lair
2851 - 2875 of 4136 results
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Serum Visions (2323 - Non-Foil)
Secret Lair
(R)
Collector #: 2323
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Mountain (387 - Non-Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Preordain (2301 - Non-Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Ryu, World Warrior (429 - Foil)
Secret Lair
(R)
Collector #: 429
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Hadoken - |
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- NM
- EX
- VG
- G
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Arclight Phoenix (2018 - Foil)
Secret Lair
(M)
Collector #: 2018
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3/2 Creature - Phoenix
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Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Ice-Fang Coatl (0171 - Non-Foil)
Secret Lair
(R)
Collector #: 0171
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1/1 Snow Creature - Snake
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Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Careful Study (1768 - Non-Foil)
Secret Lair
(R)
Collector #: 1768
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Sorcery
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| Draw two cards, then discard two cards. | |
- NM
- EX
- VG
- G
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Dustin, Gadget Genius (342 - Foil)
Secret Lair
(R)
Collector #: 342
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2/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Good-Fortune Unicorn (1711 - Foil)
Secret Lair
(R)
Collector #: 1711
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2/2 Creature - Unicorn
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | |
- NM
- EX
- VG
- G
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Koth of the Hammer (1248 - Non-Foil)
Secret Lair
(M)
Collector #: 1248
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Legendary Planeswalker - Koth
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[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [-2]: Add [-5]: You get an emblem with "Mountains you control have ' |3| |
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- NM
- EX
- VG
- G
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Lethal Scheme (2187 - Non-Foil)
Secret Lair
(R)
Collector #: 2187
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Slayers' Stronghold (356 - Foil)
Secret Lair
(R)
Collector #: 356
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Land
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Non-Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Murderous Rider (1981 - Foil)
Secret Lair
(R)
Collector #: 1981
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2/3 Creature - Zombie Knight
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Lifelink When this creature dies, put it on the bottom of its owner's library. Swift End Instant - Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Fell the Mighty (1778 - Foil)
Secret Lair
(R)
Collector #: 1778
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Sorcery
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| Destroy all creatures with power greater than target creature's power. | |
- NM
- EX
- VG
- G
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Basal Sliver (629 - Foil)
Secret Lair
(R)
Collector #: 629
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2/2 Creature - Sliver
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All Slivers have "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Megantic Sliver (651 - Foil)
Secret Lair
(R)
Collector #: 651
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3/3 Creature - Sliver
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| Sliver creatures you control get +3/+3. | |
- NM
- EX
- VG
- G
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Seven Dwarves (0819 - Foil)
Secret Lair
(R)
Collector #: 0819
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Dramatic Reversal (1083 - Non-Foil)
Secret Lair
(R)
Collector #: 1083
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Instant
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| Untap all nonland permanents you control. | |
- NM
- EX
- VG
- G
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Forest (419 - Foil)
Secret Lair
(R)
Collector #: 419
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Second Harvest (1611 - Non-Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Tibalt, the Fiend-Blooded (537 - White-bordered)
Secret Lair
(M)
Collector #: 537
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Legendary Planeswalker - Tibalt
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[+1]: Draw a card, then discard a card at random. [-4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [-6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. |2| |
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- NM
- EX
- VG
- G
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Shapeshifter Token (1906 - Foil)
Secret Lair
(R)
Collector #: 1906
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2/2 Token Creature - Shapeshifter
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| Changeling (This token is every creature type.) | |
- NM
- EX
- VG
- G
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Mountain (1655 - Foil)
Secret Lair
(R)
Collector #: 1655
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Basic Land - Mountain
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- NM
- EX
- VG
- G
2851 - 2875 of 4136 results