MTG / Secret Lair
2801 - 2825 of 4136 results
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Sublime Archangel (1381 - Foil)
Secret Lair
(M)
Collector #: 1381
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4/3 Creature - Angel
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each trigger separated.) |
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- NM
- EX
- VG
- G
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Witch's Oven (1762 - Non-Foil)
Secret Lair
(R)
Collector #: 1762
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Artifact
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- NM
- EX
- VG
- G
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Serra the Benevolent (1252 - Non-Foil)
Secret Lair
(M)
Collector #: 1252
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Legendary Planeswalker - Serra
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[+2]: Creatures you control with flying get +1/+1 until end of turn. [-3]: Create a 4/4 white Angel creature token with flying and vigilance. [-6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." |4| |
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- NM
- EX
- VG
- G
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Squee, Goblin Nabob (1999 - Foil)
Secret Lair
(R)
Collector #: 1999
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1/1 Legendary Creature - Goblin
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| At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Miles "Tails" Prower (2085 - Foil)
Secret Lair
(M)
Collector #: 2085
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3/1 Legendary Creature - Fox Artificer
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Flash Flying Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it. |
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- NM
- EX
- VG
- G
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Aesi, Tyrant of Gyre Strait (1873 - Non-Foil)
Secret Lair
(M)
Collector #: 1873
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5/5 Legendary Creature - Serpent
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You may play an additional land on each of your turns. Whenever a land you control enters, you may draw a card. |
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- NM
- EX
- VG
- G
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Eldritch Evolution (1414 - Non-Foil)
Secret Lair
(R)
Collector #: 1414
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Kelsien, the Plague (1558 - Altair, Brotherhood Mentor - Non-Foil)
Secret Lair
(M)
Collector #: 1558
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2/2 Legendary Creature - Human Assassin
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Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. |
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- NM
- EX
- VG
- G
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Prossh, Skyraider of Kher (1717 - Foil)
Secret Lair
(M)
Collector #: 1717
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5/5 Legendary Creature - Dragon
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When you cast this spell,, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Rest in Peace (096 - Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Saproling Token (1139 - Non-Foil)
Secret Lair
(S)
Collector #: 1139
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1/1 Token Creature - Saproling
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- NM
- EX
- VG
- G
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Ugin, the Ineffable (502 - Foil)
Secret Lair
(R)
Collector #: 502
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Legendary Planeswalker - Ugin
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Colorless spells you cast cost [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [-3]: Destroy target permanent that's one or more colors. |4| |
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- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Aether Vial (1640 - Non-Foil)
Secret Lair
(R)
Collector #: 1640
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Artifact
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At the beginning of your upkeep, you may put a charge counter on Aether Vial. |
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- NM
- EX
- VG
- G
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Nature's Will (1282 - Non-Foil)
Secret Lair
(R)
Collector #: 1282
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Enchantment
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| Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | |
- NM
- EX
- VG
- G
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Saheeli, Sublime Artificer (1143 - Foil)
Secret Lair
(R)
Collector #: 1143
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Legendary Planeswalker - Saheeli
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Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [-2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it’s an artifact in addition to its other types. |5| |
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- NM
- EX
- VG
- G
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Brainstorm (174 - Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Dance of the Manse (2104 - Non-Foil)
Secret Lair
(R)
Collector #: 2104
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in additional to their other types. | |
- NM
- EX
- VG
- G
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Lava Spike (2049 - Foil)
Secret Lair
(R)
Collector #: 2049
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Sorcery - Arcane
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| Lava Spike deals 3 damage to target player or planeswalker. | |
- NM
- EX
- VG
- G
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Meteor Golem (285 - Non-Foil)
Secret Lair
(R)
Collector #: 285
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3/3 Artifact Creature - Golem
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| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Rotting Regisaur (0852 - Foil)
Secret Lair
(R)
Collector #: 0852
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7/6 Creature - Zombie Dinosaur
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| At the beginning of your upkeep, discard a card. | |
- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Non-Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Ajani, the Greathearted (520 - Foil)
Secret Lair
(R)
Collector #: 520
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Legendary Planeswalker - Ajani
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Creatures you control have vigilance. [+1]: You gain 3 life. [-2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. |5| |
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- NM
- EX
- VG
- G
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Amy Rose (2083 - Non-Foil)
Secret Lair
(M)
Collector #: 2083
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3/3 Legendary Creature - Hedgehog Warrior
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Haste Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power. |
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- NM
- EX
- VG
- G
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Mulldrifter (0168 - Foil)
Secret Lair
(R)
Collector #: 0168
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2/2 Creature - Elemental
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Flying When this creature enters, draw two cards. Evoke |
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- NM
- EX
- VG
- G
2801 - 2825 of 4136 results