MTG / Secret Lair
2801 - 2825 of 4323 results
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Plains (448 - Non-Foil)
Secret Lair
(R)
Collector #: 448
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Colossal Dreadmaw (0740 - Brachiosaurus - Foil)
Secret Lair
(R)
Collector #: 0740
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6/6 Creature - Dinosaur
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| Trample | |
- NM
- EX
- VG
- G
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Greed (402 - Foil)
Secret Lair
(R)
Collector #: 402
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Enchantment
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- NM
- EX
- VG
- G
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Huatli, Radiant Champion (1699 - Foil)
Secret Lair
(M)
Collector #: 1699
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Legendary Planeswalker - Huatli
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[+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. [-1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. [-8]: You get an emblem with "Whenever a creature you control enters, you may draw a card." [3] |
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- NM
- EX
- VG
- G
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Mountain (2079 - Foil)
Secret Lair
(R)
Collector #: 2079
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Magical Hack (2141 - Foil)
Secret Lair
(R)
Collector #: 2141
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Instant
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| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
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Mayael's Aria (1848 - Non-Foil)
Secret Lair
(R)
Collector #: 1848
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Enchantment
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| At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | |
- NM
- EX
- VG
- G
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Sleight of Hand (0025 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0025
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Emberheart Challenger (0048 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0048
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2/2 Creature - Mouse Warrior
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Haste Prowess Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. |
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- NM
- EX
- VG
- G
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Homeward Path (1467 - Non-Foil)
Secret Lair
(R)
Collector #: 1467
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Land
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- NM
- EX
- VG
- G
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Liliana Vess (1455 - Non-Foil)
Secret Lair
(M)
Collector #: 1455
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Legendary Planeswalker - Liliana
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[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle and put that card on top. [-8]: Put all creature cards from all graveyards onto the battlefield under your control. |5| |
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- NM
- EX
- VG
- G
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Clue Token (348 - Foil)
Secret Lair
(S)
Collector #: 348
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Forest (1134 - Non-Foil)
Secret Lair
(R)
Collector #: 1134
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Phantasmal Image (2306 - Absolutely Accurate Actor - Foil)
Secret Lair
(R)
Collector #: 2306
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0/0 Creature - Illusion
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| You may have this creature enter as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it has “When this creature becomes the target of a spell or ability, sacrifice it.” | |
- NM
- EX
- VG
- G
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Prossh, Skyraider of Kher (1717 - Non-Foil)
Secret Lair
(M)
Collector #: 1717
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5/5 Legendary Creature - Dragon
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When you cast this spell,, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Terminate (1427 - Foil)
Secret Lair
(R)
Collector #: 1427
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Instant
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| Destroy target creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Ajani Steadfast (087 - Foil)
Secret Lair
(M)
Collector #: 087
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Legendary Planeswalker - Ajani
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[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [-2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [-7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." |4| |
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- NM
- EX
- VG
- G
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Guile, Sonic Soldier (434 - Foil)
Secret Lair
(R)
Collector #: 434
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4/4 Legendary Creature - Human Soldier
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one -
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- NM
- EX
- VG
- G
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Swamp (1480 - Non-Foil)
Secret Lair
(R)
Collector #: 1480
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Lord of the Pit (1857 - Foil)
Secret Lair
(R)
Collector #: 1857
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Toxin Sliver (635 - Foil)
Secret Lair
(R)
Collector #: 635
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a creature, destroy that creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Walker Token // Walker Token (151 // 152 - Foil)
Secret Lair
(S)
Collector #: 151
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen (0042 - Halo Foil)
Secret Lair
(M)
Collector #: 0042
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. | |
- NM
- EX
- VG
- G
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Haunted Fengraf (2160 - Non-Foil)
Secret Lair
(C)
Collector #: 2160
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Land
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- NM
- EX
- VG
- G
2801 - 2825 of 4323 results