MTG / Secret Lair
2776 - 2800 of 4323 results
Refine search:
|
Blinding Angel (1379 - Foil)
Secret Lair
(R)
Collector #: 1379
|
2/4 Creature - Angel
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
|
- NM
- EX
- VG
- G
|
Counterspell (331 - Non-Foil)
Secret Lair
(R)
Collector #: 331
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Forest (1472 - Non-Foil)
Secret Lair
(R)
Collector #: 1472
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Incarnation Technique (1776 - Escape Containment - Non-Foil)
Secret Lair
(R)
Collector #: 1776
|
Sorcery
|
|
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Species Specialist (2369 - Foil)
Secret Lair
(R)
Collector #: 2369
|
2/3 Creature - Human Warrior
|
|
As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Agent of Treachery (2005 - Non-Foil)
Secret Lair
(R)
Collector #: 2005
|
2/3 Creature - Human Rogue
|
|
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
|
- NM
- EX
- VG
- G
|
Angel of the Ruins (1378 - Non-Foil)
Secret Lair
(R)
Collector #: 1378
|
5/7 Artifact Creature - Angel
|
|
Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
|
- NM
- EX
- VG
- G
|
Back to Basics (1718 - Foil)
Secret Lair
(R)
Collector #: 1718
|
Enchantment
|
| Nonbasic lands don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
|
Command Tower (677 - The Spire - Non-Foil)
Secret Lair
(R)
Collector #: 677
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
|
2/2 Creature - Goblin Warrior
|
|
Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
|
- NM
- EX
- VG
- G
|
Greater Good (1087 - Foil)
Secret Lair
(R)
Collector #: 1087
|
Enchantment
|
| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
|
Knight of the White Orchid (1045 - Non-Foil)
Secret Lair
(R)
Collector #: 1045
|
2/2 Creature - Human Knight
|
|
First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
|
- NM
- EX
- VG
- G
|
Swamp (1401 - Non-Foil)
Secret Lair
(R)
Collector #: 1401
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Deadly Dispute (1985 - Non-Foil)
Secret Lair
(R)
Collector #: 1985
|
Instant
|
|
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
|
- NM
- EX
- VG
- G
|
Frantic Search (1996 - Foil)
Secret Lair
(R)
Collector #: 1996
|
Instant
|
| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
|
Krark, the Thumbless (1543 - Non-Foil)
Secret Lair
(R)
Collector #: 1543
|
2/2 Legendary Creature - Goblin Wizard
|
|
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
|
- NM
- EX
- VG
- G
|
Lightning Bolt (2289 - Non-Foil)
Secret Lair
(R)
Collector #: 2289
|
Instant
|
| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Phyrexian Reclamation (1808 - Sorry, Jack...Chucky's Back - Non-Foil)
Secret Lair
(R)
Collector #: 1808
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Ruination (9993 - Foil)
Secret Lair
(R)
Collector #: 9993
|
Sorcery
|
| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
|
Spinerock Knoll (439 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 439
|
Land
|
|
Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Fractured Identity (272 - Non-Foil)
Secret Lair
(R)
Collector #: 272
|
Sorcery
|
| Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. | |
- NM
- EX
- VG
- G
|
Rankle, Master of Pranks (1707 - Foil)
Secret Lair
(M)
Collector #: 1707
|
3/3 Legendary Creature - Faerie Rogue
|
|
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
|
|
- NM
- EX
- VG
- G
|
Mountain (1650 - Foil)
Secret Lair
(R)
Collector #: 1650
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Rip Apart (1922 - Foil)
Secret Lair
(R)
Collector #: 1922
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Beast Within (2671 - I Hate Mondays - Non-Foil)
Secret Lair
(R)
Collector #: 2671
|
Instant
|
| Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
2776 - 2800 of 4323 results