MTG / Secret Lair
2776 - 2800 of 4136 results
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Putrefy (2299 - Foil)
Secret Lair
(R)
Collector #: 2299
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Instant
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| Destroy target artifact or creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Unbreakable Formation (7052 - Non-Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Telling Time (2157 - Non-Foil)
Secret Lair
(U)
Collector #: 2157
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Instant
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| Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | |
- NM
- EX
- VG
- G
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Walker Token // Walker Token (151 // 152 - Foil)
Secret Lair
(S)
Collector #: 151
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Barktooth Warbeard (1931 - Patrick Star - Non-Foil)
Secret Lair
(R)
Collector #: 1931
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6/5 Legendary Creature - Human Warrior
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- NM
- EX
- VG
- G
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Winged Sliver (628 - Foil)
Secret Lair
(R)
Collector #: 628
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1/1 Creature - Sliver
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| All Sliver creatures have flying. | |
- NM
- EX
- VG
- G
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Xantcha, Sleeper Agent (0024 - Foil)
Secret Lair
(R)
Collector #: 0024
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5/5 Legendary Creature - Phyrexian Minion
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Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
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- NM
- EX
- VG
- G
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Jaya's Immolating Inferno (1063 - Non-Foil)
Secret Lair
(R)
Collector #: 1063
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Legendary Sorcery
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(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
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- NM
- EX
- VG
- G
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Lethal Scheme (2187 - Non-Foil)
Secret Lair
(R)
Collector #: 2187
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Scion of Draco (2031 - Non-Foil)
Secret Lair
(M)
Collector #: 2031
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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The Wanderer (505 - Foil)
Secret Lair
(U)
Collector #: 505
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Legendary Planeswalker
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Prevent all noncombat damage that would be dealt to you and other permanents you control. [-2]: Exile target creature with power 4 or greater. |5| |
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- NM
- EX
- VG
- G
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Winding Constrictor (309 - Foil Etched)
Secret Lair
(R)
Collector #: 309
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2/3 Creature - Snake
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If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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- NM
- EX
- VG
- G
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Urabrask the Hidden (212 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 212
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4/4 Legendary Creature - Phyrexian Praetor
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Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Michonne, Ruthless Survivor (146 - Foil)
Secret Lair
(M)
Collector #: 146
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3/3 Legendary Creature - Human Warrior
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When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Gavony Township (357 - Non-Foil)
Secret Lair
(R)
Collector #: 357
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Land
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- NM
- EX
- VG
- G
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Hexdrinker (1222 - Non-Foil)
Secret Lair
(M)
Collector #: 1222
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2/1 Creature - Snake
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Level up 2/1 LEVEL 3-7: Protection from instants 4/4 LEVEL 8+: Protection from everything 6/6 |
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- NM
- EX
- VG
- G
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Last Chance (405 - Foil)
Secret Lair
(R)
Collector #: 405
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Sorcery
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Nightscape Familiar (1546 - Non-Foil)
Secret Lair
(R)
Collector #: 1546
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1/1 Creature - Zombie
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Blue spells and red spells you cast |
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- NM
- EX
- VG
- G
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Plague Sliver (633 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 633
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5/5 Creature - Sliver
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| All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you." | |
- NM
- EX
- VG
- G
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Swamp (256 - Non-Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Ulvenwald Tracker (1283 - Non-Foil)
Secret Lair
(R)
Collector #: 1283
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1/1 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Non-Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Island (360 - Foil)
Secret Lair
(R)
Collector #: 360
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Basic Land - Island
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- NM
- EX
- VG
- G
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Wheel of Sun and Moon (1105 - Non-Foil)
Secret Lair
(R)
Collector #: 1105
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Explore (2312 - Foil)
Secret Lair
(R)
Collector #: 2312
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
2776 - 2800 of 4136 results