MTG / Secret Lair
2776 - 2800 of 4436 results
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Metamorphose (2155 - Non-Foil)
Secret Lair
(U)
Collector #: 2155
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Instant
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| Put target permanent an opponent controls on top of its owner’s library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Sylvan Offering (1309 - Foil)
Secret Lair
(R)
Collector #: 1309
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Sorcery
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Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. |
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- NM
- EX
- VG
- G
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Arcanis the Omnipotent (498 - Non-Foil)
Secret Lair
(R)
Collector #: 498
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3/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Island (1648 - Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jace Beleren (1454 - Foil)
Secret Lair
(M)
Collector #: 1454
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Legendary Planeswalker - Jace
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[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player mills twenty cards. |3| |
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- NM
- EX
- VG
- G
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Magus of the Moon (1761 - Foil)
Secret Lair
(R)
Collector #: 1761
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2/2 Creature - Human Wizard
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Ken, Burning Brawler (430 - Non-Foil)
Secret Lair
(R)
Collector #: 430
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4/2 Legendary Creature - Human Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) (Shoryuken - Whenever Ken deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. |
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- NM
- EX
- VG
- G
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Swamp (1480 - Non-Foil)
Secret Lair
(R)
Collector #: 1480
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Spirit Mantle (2451 - Non-Foil)
Secret Lair
(R)
Collector #: 2451
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has protection from creatures. |
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- NM
- EX
- VG
- G
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Mayael's Aria (1848 - Non-Foil)
Secret Lair
(R)
Collector #: 1848
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Enchantment
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| At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | |
- NM
- EX
- VG
- G
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Surgical Extraction (2022 - Non-Foil)
Secret Lair
(R)
Collector #: 2022
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Minds Aglow (7028 - Foil)
Secret Lair
(R)
Collector #: 7028
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Monastery Swiftspear (2038 - Non-Foil)
Secret Lair
(R)
Collector #: 2038
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1/2 Creature - Human Monk
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Haste Prowess |
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- NM
- EX
- VG
- G
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Mountain (387 - Non-Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Pernicious Deed (1777 - Foil)
Secret Lair
(R)
Collector #: 1777
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Enchantment
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- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Non-Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Terastodon (1318 - Non-Foil)
Secret Lair
(R)
Collector #: 1318
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9/9 Creature - Elephant
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| When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Big Score (7076 - Foil)
Secret Lair
(R)
Collector #: 7076
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Evolving Wilds (538 - Non-Foil)
Secret Lair
(R)
Collector #: 538
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Land
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- NM
- EX
- VG
- G
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Resculpt (2029 - Foil)
Secret Lair
(R)
Collector #: 2029
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Instant
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| Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. | |
- NM
- EX
- VG
- G
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Scaled Nurturer (7101 - Foil)
Secret Lair
(R)
Collector #: 7101
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0/2 Creature - Dragon Druid
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- NM
- EX
- VG
- G
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Skemfar Shadowsage (0759 - Foil)
Secret Lair
(R)
Collector #: 0759
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2/5 Creature - Elf Cleric
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When Skemfar Shadowsage enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Rampant Growth (1370 - Non-Foil)
Secret Lair
(R)
Collector #: 1370
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Sorcery
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| Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Sower of Temptation (120 - Non-Foil)
Secret Lair
(R)
Collector #: 120
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2/2 Creature - Faerie Wizard
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Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. |
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- NM
- EX
- VG
- G
2776 - 2800 of 4436 results