MTG / Secret Lair
2776 - 2800 of 4684 results
Refine search:
|
Titanic Ultimatum (1918 - Foil)
Secret Lair
(R)
Collector #: 1918
|
Sorcery
|
| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
|
Abrade (2390 - Non-Foil)
Secret Lair
(R)
Collector #: 2390
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Diffusion Sliver (618 - Foil)
Secret Lair
(R)
Collector #: 618
|
1/1 Creature - Sliver
|
|
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
|
- NM
- EX
- VG
- G
|
Goblin Bombardment (2024 - Non-Foil)
Secret Lair
(R)
Collector #: 2024
|
Enchantment
|
| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
|
Godo, Bandit Warlord (1200 - Non-Foil)
Secret Lair
(R)
Collector #: 1200
|
3/3 Legendary Creature - Human Barbarian
|
|
When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
|
- NM
- EX
- VG
- G
|
Grave Titan (223 - Non-Foil)
Secret Lair
(M)
Collector #: 223
|
6/6 Creature - Giant
|
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
|
- NM
- EX
- VG
- G
|
Heat Shimmer (1957 - Non-Foil)
Secret Lair
(R)
Collector #: 1957
|
Sorcery
|
| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
|
Personal Tutor (2492 - Non-Foil)
Secret Lair
(R)
Collector #: 2492
|
Sorcery
|
| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
|
Rewind (1036 - Re-Roll - Foil)
Secret Lair
(R)
Collector #: 1036
|
4/ Instant
|
| Counter target spell. Untap up to four lands. | |
- NM
- EX
- VG
- G
|
Spirit of the Hearth (2654 - Foil)
Secret Lair
(R)
Collector #: 2654
|
4/5 Creature - Cat Spirit
|
|
Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
|
- NM
- EX
- VG
- G
|
Throat Slitter (2360 - Non-Foil)
Secret Lair
(R)
Collector #: 2360
|
2/2 Creature - Rat Ninja
|
|
Ninjutsu Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls. |
|
- NM
- EX
- VG
- G
|
Codex Shredder (0790 - Rainbow Foil)
Secret Lair
(R)
Collector #: 0790
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Accumulated Knowledge (2140 - Foil)
Secret Lair
(R)
Collector #: 2140
|
Instant
|
| Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. | |
- NM
- EX
- VG
- G
|
Colossus Hammer (0736 - Shovel of Decapitation - Foil)
Secret Lair
(R)
Collector #: 0736
|
Artifact - Equipment
|
|
Equipped creature gets +10/+10 and loses flying. Equip |
|
- NM
- EX
- VG
- G
|
Fellwar Stone (1040 - The Ball - Non-Foil)
Secret Lair
(R)
Collector #: 1040
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Reconnaissance (1575 - Non-Foil)
Secret Lair
(R)
Collector #: 1575
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
The Fifteenth Doctor (1584 - Foil)
Secret Lair
(R)
Collector #: 1584
|
3/3 Legendary Creature - Time Lord Doctor
|
|
When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you’re done activating mana abilities pays for |
|
- NM
- EX
- VG
- G
|
Approach of the Second Sun (1035 - Non-Foil - Touchdown!)
Secret Lair
(R)
Collector #: 1035
|
Sorcery
|
| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
|
Deafening Silence (1219 - Non-Foil)
Secret Lair
(R)
Collector #: 1219
|
Enchantment
|
| Each player can't cast more than one noncreature spell each turn. | |
- NM
- EX
- VG
- G
|
Kelsien, the Plague (1558 - Altair, Brotherhood Mentor - Foil)
Secret Lair
(M)
Collector #: 1558
|
2/2 Legendary Creature - Human Assassin
|
|
Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. |
|
- NM
- EX
- VG
- G
|
Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
|
Enchantment
|
|
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
|
- NM
- EX
- VG
- G
|
Storm Counter (2422 - Foil)
Secret Lair
(S)
Collector #: 2422
|
|
- NM
- EX
- VG
- G
|
Anguished Unmaking (1800 - Non-Foil)
Secret Lair
(R)
Collector #: 1800
|
Instant
|
| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
|
Fauna Shaman (0041 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
|
2/2 Creature - Elf Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Pontiff of Blight (0848 - Foil)
Secret Lair
(R)
Collector #: 0848
|
2/7 Creature - Zombie Cleric
|
|
Extort Other creatures you control have extort. |
|
- NM
- EX
- VG
- G
2776 - 2800 of 4684 results