MTG / Secret Lair
2751 - 2775 of 4137 results
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Wolf Token (1613 - Non-Foil)
Secret Lair
(S)
Collector #: 1613
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Fling (1795 - Beholder's Telekinetic Ray - Foil)
Secret Lair
(R)
Collector #: 1795
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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- NM
- EX
- VG
- G
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Gale, Waterdeep Prodigy (2488 - Non-Foil)
Secret Lair
(R)
Collector #: 2488
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1/3 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background |
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- NM
- EX
- VG
- G
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Lava Spike (2054 - Raised Foil)
Secret Lair
(R)
Collector #: 2054
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Sorcery - Arcane
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| Lava Spike deals 3 damage to target player or planeswalker. | |
- NM
- EX
- VG
- G
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Plains (1939 - Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Fell the Mighty (1778 - Foil)
Secret Lair
(R)
Collector #: 1778
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Sorcery
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| Destroy all creatures with power greater than target creature's power. | |
- NM
- EX
- VG
- G
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Master of Waves (1278 - Non-Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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- NM
- EX
- VG
- G
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Collector Ouphe (1077 - Non-Foil)
Secret Lair
(R)
Collector #: 1077
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Fire Covenant (271 - Foil)
Secret Lair
(R)
Collector #: 271
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Instant
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As an additional cost to cast Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. |
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- NM
- EX
- VG
- G
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Kelsien, the Plague (1558 - Altair, Brotherhood Mentor - Non-Foil)
Secret Lair
(M)
Collector #: 1558
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2/2 Legendary Creature - Human Assassin
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Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. |
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- NM
- EX
- VG
- G
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Mother of Runes (296 - Foil)
Secret Lair
(R)
Collector #: 296
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Nightscape Familiar (1546 - Foil)
Secret Lair
(R)
Collector #: 1546
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1/1 Creature - Zombie
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Blue spells and red spells you cast |
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- NM
- EX
- VG
- G
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Prossh, Skyraider of Kher (1717 - Foil)
Secret Lair
(M)
Collector #: 1717
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5/5 Legendary Creature - Dragon
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When you cast this spell,, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Rest in Peace (096 - Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Snow-Covered Island (326 - Non-Foil)
Secret Lair
(R)
Collector #: 326
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Spellskite (2325 - Foil)
Secret Lair
(R)
Collector #: 2325
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Swamp (1649 - Foil)
Secret Lair
(R)
Collector #: 1649
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Ugin, the Ineffable (502 - Foil)
Secret Lair
(R)
Collector #: 502
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Legendary Planeswalker - Ugin
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Colorless spells you cast cost [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [-3]: Destroy target permanent that's one or more colors. |4| |
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- NM
- EX
- VG
- G
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Worldspine Wurm (1305 - Non-Foil)
Secret Lair
(M)
Collector #: 1305
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Enchanted Evening (122 - Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
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Fire Covenant (1796 - Beholder's Disintegration Ray - Foil)
Secret Lair
(R)
Collector #: 1796
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Instant
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As an additional cost to cast Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. |
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- NM
- EX
- VG
- G
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Impact Tremors (313 - Non-Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Magus of the Wheel (1166 - Foil)
Secret Lair
(R)
Collector #: 1166
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3/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
2751 - 2775 of 4137 results