MTG / Secret Lair
2751 - 2775 of 4684 results
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Wanderwine Hub (1324 - Foil)
Secret Lair
(R)
Collector #: 1324
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Land
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As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (7052 - Non-Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Deadly Dispute (2091 - Foil)
Secret Lair
(R)
Collector #: 2091
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Fatal Push (7020 - Non-Foil)
Secret Lair
(R)
Collector #: 7020
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Big Score (7096 - Foil)
Secret Lair
(R)
Collector #: 7096
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Unholy Heat (0004 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0004
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Instant
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Unholy Heat deals 2 damage to target creature or planeswalker. Delirium - Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Fiend Hunter (7137 - Foil)
Secret Lair
(R)
Collector #: 7137
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1/3 Creature - Human Clertic
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When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner’s control. |
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- NM
- EX
- VG
- G
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Llanowar Elves (0800 - Foil)
Secret Lair
(R)
Collector #: 0800
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Searing Blaze (2580 - Non-Foil)
Secret Lair
(R)
Collector #: 2580
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Instant
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Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (1164 - Non-Foil)
Secret Lair
(R)
Collector #: 1164
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Secure the Wastes (1748 - Foil)
Secret Lair
(R)
Collector #: 1748
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Instant
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| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
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Forest (1482 - Non-Foil)
Secret Lair
(R)
Collector #: 1482
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Basic Land - Forest
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- NM
- EX
- VG
- G
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The Deck of Many Things (2460 - Custom Caravan Deck - Foil)
Secret Lair
(M)
Collector #: 2460
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Legendary Artifact
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1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |
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- NM
- EX
- VG
- G
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Nature's Lore (2278 - Foil)
Secret Lair
(R)
Collector #: 2278
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Questing Druid (0038 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0038
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1/1 Creature - Human Druid
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Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. Seek the Beast Instant - Adventure Exile the top two cards of your library. Until your next end step, you may play those cards. |
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- NM
- EX
- VG
- G
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Island (2541 - Non-Foil)
Secret Lair
(R)
Collector #: 2541
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Basic Land - Island
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- NM
- EX
- VG
- G
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Brain Freeze (410 - Foil)
Secret Lair
(R)
Collector #: 410
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Edgin, Larcenous Lutenist (1242 - Non-Foil)
Secret Lair
(R)
Collector #: 1242
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3/3 Legendary Creature - Human Bard
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Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by Whenever you cast your second spell each turn, goad target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1493 - Non-Foil)
Secret Lair
(R)
Collector #: 1493
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Magus of the Wheel (1166 - Foil)
Secret Lair
(R)
Collector #: 1166
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3/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Mind Flayer, the Shadow (340 - Non-Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
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2/6 Snow Creature - Snake
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Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Cordyceps Infected Token (2201 - Foil)
Secret Lair
(S)
Collector #: 2201
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1/1 Token Creature - Fungus Zombie
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- NM
- EX
- VG
- G
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Ajani, the Greathearted (520 - Foil)
Secret Lair
(R)
Collector #: 520
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Legendary Planeswalker - Ajani
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Creatures you control have vigilance. [+1]: You gain 3 life. [-2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. |5| |
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- NM
- EX
- VG
- G
2751 - 2775 of 4684 results