MTG / Secret Lair
2726 - 2750 of 4137 results
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Preordain (2301 - Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Search for Azcanta (1502 - Heart of the Explorer - Foil)
Secret Lair
(R)
Collector #: 1502
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Legendary Enchantment
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
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- NM
- EX
- VG
- G
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Tormenting Voice (2334 - Confetti Foil)
Secret Lair
(R)
Collector #: 2334
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Wurmcoil Engine (2196 - Non-Foil)
Secret Lair
(M)
Collector #: 2196
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6/6 Artifact Creature - Phyrexian Wurm
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Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. |
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- NM
- EX
- VG
- G
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Marchesa, the Black Rose (2009 - Non-Foil)
Secret Lair
(R)
Collector #: 2009
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3/3 Legendary Creature - Human Wizard
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Oubliette (1794 - Beholder's Paralyzing Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1794
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Enchantment
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| When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) | |
- NM
- EX
- VG
- G
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Ravenous Chupacabra (1764 - Non-Foil)
Secret Lair
(R)
Collector #: 1764
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Swamp (1480 - Non-Foil)
Secret Lair
(R)
Collector #: 1480
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Growth Spiral (7054 - Non-Foil)
Secret Lair
(R)
Collector #: 7054
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Blood Money (1789 - Beholder's Petrification Ray - Foil)
Secret Lair
(M)
Collector #: 1789
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Sorcery
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| Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. | |
- NM
- EX
- VG
- G
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Doom Blade (9990 - Foil)
Secret Lair
(R)
Collector #: 9990
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Instant
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| Destroy target nonblack creature. | |
- NM
- EX
- VG
- G
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Lightning Bolt (1638 - Non-Foil)
Secret Lair
(R)
Collector #: 1638
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Mountain (1367 - Non-Foil)
Secret Lair
(R)
Collector #: 1367
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Opt (111 - Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Patron Wizard (1002 - Foil)
Secret Lair
(R)
Collector #: 1002
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2/2 Creature - Human Wizard
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Tap an untapped Wizard you control: Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Verduran Enchantress (1004 - Non-Foil)
Secret Lair
(R)
Collector #: 1004
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Roon of the Hidden Realm (2173 - Foil)
Secret Lair
(R)
Collector #: 2173
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4/4 Legendary Creature - Rhino Soldier
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Vigilance, trample |
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- NM
- EX
- VG
- G
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Serum Visions (2323 - Non-Foil)
Secret Lair
(R)
Collector #: 2323
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Harmless Offering (0868 - Foil)
Secret Lair
(R)
Collector #: 0868
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Sorcery
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| Target opponent gains control of target permanent you control. | |
- NM
- EX
- VG
- G
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Good-Fortune Unicorn (1711 - Foil)
Secret Lair
(R)
Collector #: 1711
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2/2 Creature - Unicorn
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | |
- NM
- EX
- VG
- G
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Karn, Scion of Urza (1419 - Non-Foil)
Secret Lair
(M)
Collector #: 1419
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Legendary Planeswalker - Karn
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[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [-1]: Put a card you own with a silver counter on it from exile into your hand. [-2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." |5| |
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- NM
- EX
- VG
- G
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Rites of Flourishing (2074 - Non-Foil)
Secret Lair
(R)
Collector #: 2074
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Youthful Valkyrie (1588 - Non-Foil)
Secret Lair
(R)
Collector #: 1588
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1/3 Creature - Angel
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Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Shadow Sliver (624 - Foil)
Secret Lair
(R)
Collector #: 624
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1/1 Creature - Sliver
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| All Sliver creatures have shadow. | |
- NM
- EX
- VG
- G
2726 - 2750 of 4137 results