MTG / Secret Lair
251 - 275 of 4136 results
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Sylvan Library (2058 - La abundancia de Yucahú - Foil)
Secret Lair
(R)
Collector #: 2058
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Enchantment
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| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
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Sakashima's Student (2359 - Non-Foil)
Secret Lair
(R)
Collector #: 2359
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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Endurance (7008 - Magus Sisters - Foil)
Secret Lair
(M)
Collector #: 7008
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3/4 Creature - Elemental Incarnation
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Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke - Exile a green card from your hand. |
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- NM
- EX
- VG
- G
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Scalding Tarn (002 - Non-Foil)
Secret Lair
(R)
Collector #: 002
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Land
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- NM
- EX
- VG
- G
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Arid Mesa (004 - Non-Foil)
Secret Lair
(R)
Collector #: 004
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Land
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- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
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Grim Hireling (2493 - Foil)
Secret Lair
(R)
Collector #: 2493
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Inventors' Fair (1735 - Foil)
Secret Lair
(R)
Collector #: 1735
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Legendary Land
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At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. |
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- NM
- EX
- VG
- G
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Consecrated Sphinx (165 - Foil)
Secret Lair
(M)
Collector #: 165
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Cyclonic Rift (1869 - Hope's Aero Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1869
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Instant
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Return target nonland permanent you don't control to its owner's hand. Overload |
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- NM
- EX
- VG
- G
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Zuran Orb (2111 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2111
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Artifact
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| Sacrifice a land: You gain 2 life. | |
- NM
- EX
- VG
- G
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Forest (1515 - Foil)
Secret Lair
(R)
Collector #: 1515
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Klauth, Unrivaled Ancient (2499 - Non-Foil)
Secret Lair
(M)
Collector #: 2499
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4/4 Legendary Creature - Dragon
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Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper (2109 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2109
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Hammer of Nazahn (2098 - Piko Piko Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Mental Note (2154 - Non-Foil)
Secret Lair
(C)
Collector #: 2154
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Instant
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Mill two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Sythis, Harvest's Hand (1963 - Foil)
Secret Lair
(R)
Collector #: 1963
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1/2 Legendary Enchantment Creature - Nymph
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| Whenever you cast an enchantment spell, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Deadpool, Trading Card (7127 - Non-Foil)
Secret Lair
(M)
Collector #: 7127
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Professional Face-Breaker (1706 - Foil)
Secret Lair
(R)
Collector #: 1706
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2/3 Creature - Human Warrior
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Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Scrawling Crawler (2399 - Foil)
Secret Lair
(R)
Collector #: 2399
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3/2 Artifact Creature - Phyrexian Construct
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At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Command Tower (7063 - Foil)
Secret Lair
(R)
Collector #: 7063
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Land
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- NM
- EX
- VG
- G
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Lotus Cobra (1223 - Foil)
Secret Lair
(R)
Collector #: 1223
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Relentless Rats (0756 - Foil)
Secret Lair
(R)
Collector #: 0756
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
251 - 275 of 4136 results