MTG / Secret Lair
251 - 275 of 4136 results
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Myrel, Shield of Argive (0013 - Foil)
Secret Lair
(R)
Collector #: 0013
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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City on Fire (1803 - Foil)
Secret Lair
(R)
Collector #: 1803
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Enchantment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for If a source you control would deal damage to a permanent or player, it deals triple that damage instead. |
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- NM
- EX
- VG
- G
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Animate Dead (2189 - Non-Foil)
Secret Lair
(R)
Collector #: 2189
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Enchantment - Aura
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Enchant creature card in a graveyard When this Aura enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with this Aura.” Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature’s controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Great Furnace (303 - Foil)
Secret Lair
(R)
Collector #: 303
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Artifact Land
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- NM
- EX
- VG
- G
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Karlach, Fury of Avernus (1802 - Non-Foil)
Secret Lair
(M)
Collector #: 1802
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5/4 Legendary Creature - Tiefling Barbarian
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Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Talisman of Dominance (1053 - Foil Etched)
Secret Lair
(R)
Collector #: 1053
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Artifact
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- NM
- EX
- VG
- G
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Windfall (2182 - Foil)
Secret Lair
(R)
Collector #: 2182
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Iroas, God of Victory (2215 - Freya, Queen of the Valkyries - Non-Foil)
Secret Lair
(M)
Collector #: 2215
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7/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and white is less than seven, Freya isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. |
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer (1449 - Westley, Dread Pirate Roberts - Foil)
Secret Lair
(R)
Collector #: 1449
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. |
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- NM
- EX
- VG
- G
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Mental Note (2154 - Non-Foil)
Secret Lair
(C)
Collector #: 2154
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Instant
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Mill two cards. Draw a card. |
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- NM
- EX
- VG
- G
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Deadpool, Trading Card (7127 - Non-Foil)
Secret Lair
(M)
Collector #: 7127
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Ghostly Prison (7042 - Foil)
Secret Lair
(R)
Collector #: 7042
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Enchantment
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Creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Exquisite Blood (1798 - Non-Foil)
Secret Lair
(R)
Collector #: 1798
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Scalding Tarn (002 - Non-Foil)
Secret Lair
(R)
Collector #: 002
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Land
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- NM
- EX
- VG
- G
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Animar, Soul of Elements (1891 - Foil)
Secret Lair
(M)
Collector #: 1891
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1/1 Legendary Creature - Elemental
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Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar. Creature spells you cast cost |
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- NM
- EX
- VG
- G
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Grim Tutor (365 - Foil)
Secret Lair
(M)
Collector #: 365
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
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Flawless Maneuver (1728 - Foil)
Secret Lair
(R)
Collector #: 1728
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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An Offer You Can't Refuse (0007 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0007
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Instant
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Veil of Summer (2348 - Foil)
Secret Lair
(R)
Collector #: 2348
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
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Command Tower (0806 - Foil)
Secret Lair
(R)
Collector #: 0806
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Land
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- NM
- EX
- VG
- G
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Lotus Cobra (1223 - Foil)
Secret Lair
(R)
Collector #: 1223
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Teysa Karlov (1235 - Foil)
Secret Lair
(R)
Collector #: 1235
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2/4 Legendary Creature - Human Advisor
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If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. |
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- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
251 - 275 of 4136 results