MTG / Secret Lair
2701 - 2725 of 4136 results
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Xantcha, Sleeper Agent (0024 - Foil)
Secret Lair
(R)
Collector #: 0024
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5/5 Legendary Creature - Phyrexian Minion
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Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
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- NM
- EX
- VG
- G
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Maximus, Knight Apparent (2449 - Non-Foil)
Secret Lair
(M)
Collector #: 2449
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4/4 Legendary Creature - Human Knight
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Trample When Maximus enters, you may search your library for an Equipment card with mana value 2, reveal it, put it into your hand, then shuffle. ![]() (two energy counters).
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- NM
- EX
- VG
- G
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Arcane Denial (1545 - Foil)
Secret Lair
(R)
Collector #: 1545
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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- NM
- EX
- VG
- G
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Black Market (1577 - Non-Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Colossus Hammer (0736 - Shovel of Decapitation - Non-Foil)
Secret Lair
(R)
Collector #: 0736
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Grafdigger's Cage (324 - Non-Foil)
Secret Lair
(R)
Collector #: 324
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Non-Foil)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Island (1383 - Non-Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Plains (1382 - Non-Foil)
Secret Lair
(R)
Collector #: 1382
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Selfless Savior (1286 - Non-Foil)
Secret Lair
(R)
Collector #: 1286
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1/1 Creature - Dog
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| Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Lava Spike (2049 - Foil)
Secret Lair
(R)
Collector #: 2049
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Sorcery - Arcane
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| Lava Spike deals 3 damage to target player or planeswalker. | |
- NM
- EX
- VG
- G
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Doric, Nature's Warden (1241 - Non-Foil)
Secret Lair
(R)
Collector #: 1241
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay Back Doric, Owlbear Avenger Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. |
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- NM
- EX
- VG
- G
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Xenk, Paladin Unbroken (1237 - Non-Foil)
Secret Lair
(R)
Collector #: 1237
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Ebondeath, Dracolich (1014 - Foil)
Secret Lair
(M)
Collector #: 1014
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5/2 Legendary Creature - Zombie Dragon
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Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. |
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- NM
- EX
- VG
- G
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Intruder Alarm (229 - Non-Foil)
Secret Lair
(R)
Collector #: 229
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Enchantment
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Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
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- NM
- EX
- VG
- G
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Iymrith, Desert Doom (1013 - Foil)
Secret Lair
(M)
Collector #: 1013
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Merciless Executioner (1025 - Ork Kommando - Foil)
Secret Lair
(R)
Collector #: 1025
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3/1 Creature - Orc Warrior
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| When Merciless Executioner enters the battlefield, each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Pir, Imaginative Rascal (1050 - Foil)
Secret Lair
(R)
Collector #: 1050
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1/1 Legendary Creature - Human
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Partner with Toothy, Imaginary Friend If one or more counters would be put on a permanent your team controls, that many plus one or each of those kinds of counters are put on that permanent instead. |
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- NM
- EX
- VG
- G
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Ulvenwald Tracker (1283 - Non-Foil)
Secret Lair
(R)
Collector #: 1283
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1/1 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Arcanis the Omnipotent (498 - Non-Foil)
Secret Lair
(R)
Collector #: 498
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3/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Bribery (411 - Foil)
Secret Lair
(R)
Collector #: 411
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
- NM
- EX
- VG
- G
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Swamp (1192 - Non-Foil)
Secret Lair
(R)
Collector #: 1192
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Basic Land - Swamp
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- NM
- EX
- VG
- G
2701 - 2725 of 4136 results
