MTG / Secret Lair
2701 - 2725 of 4587 results
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Krosan Beast (196 - Foil)
Secret Lair
(R)
Collector #: 196
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1/1 Creature - Squirrel Beast
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| Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. | |
- NM
- EX
- VG
- G
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Swamp (394 - Foil)
Secret Lair
(R)
Collector #: 394
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Field Marshal (1168 - Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Lightning Greaves (1992 - Non-Foil)
Secret Lair
(R)
Collector #: 1992
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Maddening Cacophony (2674 - Foil)
Secret Lair
(R)
Collector #: 2674
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Primal Vigor (1749 - Bast's Blessing - Non-Foil)
Secret Lair
(R)
Collector #: 1749
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Enchantment
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If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
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- NM
- EX
- VG
- G
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Rule of Law (2478 - Foil)
Secret Lair
(R)
Collector #: 2478
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Enchantment
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| Each player can't cast more than one spell each turn. | |
- NM
- EX
- VG
- G
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Expressive Iteration (2060 - La danza del pueblo - Foil)
Secret Lair
(R)
Collector #: 2060
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Plains (390 - Non-Foil)
Secret Lair
(R)
Collector #: 390
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Warp World (7172 - Foil)
Secret Lair
(R)
Collector #: 7172
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Narset, Parter of Veils (1041 - Non-Foil)
Secret Lair
(R)
Collector #: 1041
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Persistent Petitioners (593 - Foil)
Secret Lair
(R)
Collector #: 593
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Rograkh, Son of Rohgahh (9996 - Non-Foil)
Secret Lair
(R)
Collector #: 9996
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0/1 Legendary Creature - Kobold Warrior
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First strike, menace, trample Partner |
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- NM
- EX
- VG
- G
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Auntie's Hovel (1321 - Non-Foil)
Secret Lair
(R)
Collector #: 1321
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Land
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As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Carpet of Flowers (279 - Non-Foil)
Secret Lair
(R)
Collector #: 279
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Enchantment
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| At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls. | |
- NM
- EX
- VG
- G
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Dark Ritual (2665 - Non-Foil)
Secret Lair
(R)
Collector #: 2665
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Instant
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Add |
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- NM
- EX
- VG
- G
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Eleven, the Mage (343 - Non-Foil)
Secret Lair
(R)
Collector #: 343
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3/5 Legendary Creature - Human Wizard
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Your maximum hand size is eleven. Whenever Eleven, the Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Elspeth, Knight-Errant (1001 - Non-Foil)
Secret Lair
(M)
Collector #: 1001
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." |4| |
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- NM
- EX
- VG
- G
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Fatal Push (112 - Foil)
Secret Lair
(R)
Collector #: 112
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Instant
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Destroy target creature if it has converted mana cost 2 or less. Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Forest (1194 - Non-Foil)
Secret Lair
(R)
Collector #: 1194
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Impact Tremors (313 - Non-Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Kiki-Jiki, Mirror Breaker (1659 - Non-Foil)
Secret Lair
(M)
Collector #: 1659
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2/2 Legendary Creature - Goblin Shaman
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Haste |
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- NM
- EX
- VG
- G
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Moldervine Reclamation (1716 - Foil)
Secret Lair
(R)
Collector #: 1716
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Enchantment
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| Whenever a creature you control dies, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Kess, Dissident Mage (1167 - Foil)
Secret Lair
(M)
Collector #: 1167
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3/4 Legendary Creature - Human Wizard
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Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
2701 - 2725 of 4587 results