MTG / Secret Lair
2676 - 2700 of 4136 results
Refine search:
|
Intruder Alarm (229 - Non-Foil)
Secret Lair
(R)
Collector #: 229
|
Enchantment
|
|
Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
|
- NM
- EX
- VG
- G
|
Merciless Executioner (1025 - Ork Kommando - Foil)
Secret Lair
(R)
Collector #: 1025
|
3/1 Creature - Orc Warrior
|
| When Merciless Executioner enters the battlefield, each player sacrifices a creature. | |
- NM
- EX
- VG
- G
|
Swamp (1649 - Non-Foil)
Secret Lair
(R)
Collector #: 1649
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Ulvenwald Tracker (1283 - Foil)
Secret Lair
(R)
Collector #: 1283
|
1/1 Creature - Human Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Clue Token (348 - Non-Foil)
Secret Lair
(S)
Collector #: 348
|
Token Artifact - Clue
|
|
|
|
- NM
- EX
- VG
- G
|
Grenzo, Havoc Raiser (1621 - Non-Foil)
Secret Lair
(R)
Collector #: 1621
|
2/2 Legendary Creature - Goblin Rogue
|
Whenever a creature you control deals combat damage to a player, choose one-
|
|
- NM
- EX
- VG
- G
|
Mirror of Galadriel (1295 - Foil)
Secret Lair
(R)
Collector #: 1295
|
Legendary Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Shattergang Brothers (1315 - Non-Foil)
Secret Lair
(M)
Collector #: 1315
|
3/3 Legendary Creature - Goblin Artificer
|
|
|
|
- NM
- EX
- VG
- G
|
Winds of Abandon (1817 - Non-Foil)
Secret Lair
(R)
Collector #: 1817
|
Sorcery
|
|
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
|
- NM
- EX
- VG
- G
|
Baleful Strix (094 - Non-Foil)
Secret Lair
(R)
Collector #: 094
|
1/1 Artifact Creature - Bird
|
|
Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
|
Pyromancer's Goggles (1066 - Foil)
Secret Lair
(M)
Collector #: 1066
|
Legendary Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Fracturing Gust (273 - Foil)
Secret Lair
(R)
Collector #: 273
|
Instant
|
| Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. | |
- NM
- EX
- VG
- G
|
Murderous Rider (1981 - Foil)
Secret Lair
(R)
Collector #: 1981
|
2/3 Creature - Zombie Knight
|
|
Lifelink When this creature dies, put it on the bottom of its owner's library. Swift End Instant - Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
|
- NM
- EX
- VG
- G
|
Thespian's Stage (2310 - Non-Foil)
Secret Lair
(R)
Collector #: 2310
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Uril, the Miststalker (1767 - Non-Foil)
Secret Lair
(M)
Collector #: 1767
|
5/5 Legendary Creature - Beast
|
|
Hexproof Uril, the Miststalker gets +2/+2 for each Aura attached to it. |
|
- NM
- EX
- VG
- G
|
Command Tower (7097 - Foil)
Secret Lair
(R)
Collector #: 7097
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Myr Token (2101 - Egg Pawn - Non-Foil)
Secret Lair
(S)
Collector #: 2101
|
1/1 Token Artifact Creature - Myr
|
- NM
- EX
- VG
- G
|
Deepglow Skate (2362 - Man Ray, Eco Avenger - Non-Foil)
Secret Lair
(R)
Collector #: 2362
|
3/3 Creature - Fish
|
| When this creature enters, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
|
Weatherlight (2100 - Tornado, Sonic's Biplane - Non-Foil)
Secret Lair
(M)
Collector #: 2100
|
4/5 Legendary Artifact - Vehicle
|
|
Flying Whenever Tornado deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 |
|
- NM
- EX
- VG
- G
|
Steelshaper's Gift (1632 - Non-Foil)
Secret Lair
(R)
Collector #: 1632
|
Sorcery
|
| Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Windbrisk Heights (436 - Japanese - Foil)
Secret Lair
(R)
Collector #: 436
|
Land
|
|
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Chulane, Teller of Tales (1875 - Non-Foil)
Secret Lair
(M)
Collector #: 1875
|
2/4 Legendary Creature - Human Druid
|
|
Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
|
3/7 Creature - Leviathan Horror
|
| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
|
Serum Visions (2323 - Foil)
Secret Lair
(R)
Collector #: 2323
|
Sorcery
|
| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
|
Path of Ancestry (250 - Foil)
Secret Lair
(R)
Collector #: 250
|
Land
|
|
Path of Ancestry enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
2676 - 2700 of 4136 results