MTG / Secret Lair
2676 - 2700 of 4136 results
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Swamp (394 - Non-Foil)
Secret Lair
(R)
Collector #: 394
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Uril, the Miststalker (1767 - Non-Foil)
Secret Lair
(M)
Collector #: 1767
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5/5 Legendary Creature - Beast
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Hexproof Uril, the Miststalker gets +2/+2 for each Aura attached to it. |
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- NM
- EX
- VG
- G
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Ancient Stirrings (0050 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0050
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Sorcery
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| Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Bottomless Pit (1404 - Foil)
Secret Lair
(R)
Collector #: 1404
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
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Primal Vigor (314 - Non-Foil)
Secret Lair
(R)
Collector #: 314
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Enchantment
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If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. |
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- NM
- EX
- VG
- G
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Secret Rendezvous (1892 - Non-Foil)
Secret Lair
(R)
Collector #: 1892
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Dragonlord Silumgar (1974 - Non-Foil)
Secret Lair
(M)
Collector #: 1974
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Fecundity (1714 - Foil)
Secret Lair
(R)
Collector #: 1714
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Enchantment
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| Whenever a creature dies, that creature's controller may draw a card. | |
- NM
- EX
- VG
- G
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Krosan Beast (196 - Foil)
Secret Lair
(R)
Collector #: 196
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1/1 Creature - Squirrel Beast
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| Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. | |
- NM
- EX
- VG
- G
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Snow-Covered Island (002 - Foil)
Secret Lair
(R)
Collector #: 002
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Temporal Trespass (2190 - Non-Foil)
Secret Lair
(M)
Collector #: 2190
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Sorcery
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Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Take an extra turn after this one. Exile Temporal Trespass. |
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- NM
- EX
- VG
- G
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Winds of Abandon (1817 - Foil)
Secret Lair
(R)
Collector #: 1817
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Sorcery
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Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
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- NM
- EX
- VG
- G
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Zangief, the Red Cyclone (435 - Non-Foil)
Secret Lair
(R)
Collector #: 435
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7/4 Legendary Creature - Human Warrior
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Zangief, the Red Cyclone must be blocked if able. Iron Muscle - As long as it's your turn, Zangief has indestructible. Spinning Piledriver - Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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- NM
- EX
- VG
- G
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Brainstorm (174 - Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Command Tower (697 - Summoner's Rift - Foil)
Secret Lair
(R)
Collector #: 697
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Land
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- NM
- EX
- VG
- G
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Realms Uncharted (1895 - Non-Foil)
Secret Lair
(R)
Collector #: 1895
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Instant
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| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
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The Gitrog Monster (1051 - Non-Foil)
Secret Lair
(M)
Collector #: 1051
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6/6 Legendary Creature - Frog Horror
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Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. |
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- NM
- EX
- VG
- G
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Xenk, Paladin Unbroken (1237 - Non-Foil)
Secret Lair
(R)
Collector #: 1237
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Ice-Fang Coatl (1225 - Non-Foil)
Secret Lair
(R)
Collector #: 1225
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1/1 Snow Creature - Snake
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Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Kalitas, Traitor of Ghet (1687 - Non-Foil)
Secret Lair
(M)
Collector #: 1687
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3/4 Legendary Creature - Vampire Warrior
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Lifelink If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. Put two +1/+1 counters on Kalitas, Traitor of Ghet. |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Non-Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Plains (1468 - Foil)
Secret Lair
(R)
Collector #: 1468
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Skysovereign, Consul Flagship (1029 - Da Vulcha - Non-Foil)
Secret Lair
(M)
Collector #: 1029
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6/5 Legendary Artifact - Vehicle
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Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 |
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- NM
- EX
- VG
- G
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Smuggler's Copter (446 - Battle Bus - Foil)
Secret Lair
(R)
Collector #: 446
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3/3 Artifact - Vehicle
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Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
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Happily Ever After (1828 - Foil)
Secret Lair
(R)
Collector #: 1828
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Enchantment
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When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
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- NM
- EX
- VG
- G
2676 - 2700 of 4136 results