MTG / Secret Lair
2651 - 2675 of 4436 results
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Soul-Scar Mage (2044 - Raised Foil)
Secret Lair
(R)
Collector #: 2044
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Wood Elves (1101 - Non-Foil)
Secret Lair
(R)
Collector #: 1101
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Laughing Jasper Flint (0044 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0044
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4/3 Legendary Creature - Lizard Rogue
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Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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Accumulated Knowledge (2140 - Foil)
Secret Lair
(R)
Collector #: 2140
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Instant
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| Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. | |
- NM
- EX
- VG
- G
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Agent of Treachery (2005 - Foil)
Secret Lair
(R)
Collector #: 2005
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2/3 Creature - Human Rogue
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When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
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- NM
- EX
- VG
- G
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Aminatou, the Fateshifter (1421 - Foil)
Secret Lair
(M)
Collector #: 1421
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Legendary Planeswalker - Aminatou
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[+1]: Draw a card, then put a card from your hand on top of your library. [-1]: Exile another target permanent you own, then return it to the battlefield under your control. [-6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. |3| |
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- NM
- EX
- VG
- G
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Bloodghast (2351 - Non-Foil)
Secret Lair
(R)
Collector #: 2351
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2/1 Creature - Vampire Spirit
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This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Collector Ouphe (1077 - Non-Foil)
Secret Lair
(R)
Collector #: 1077
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Eldrazi Conscription (1218 - Non-Foil)
Secret Lair
(R)
Collector #: 1218
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Kindred Enchantment - Eldrazi Aura
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Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.) |
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- NM
- EX
- VG
- G
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Inquisition of Kozilek (1152 - Foil)
Secret Lair
(R)
Collector #: 1152
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
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Kelsien, the Plague (1558 - Altair, Brotherhood Mentor - Non-Foil)
Secret Lair
(M)
Collector #: 1558
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2/2 Legendary Creature - Human Assassin
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Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. |
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- NM
- EX
- VG
- G
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Mass Hysteria (1426 - Non-Foil)
Secret Lair
(R)
Collector #: 1426
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Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Mirror of Galadriel (1295 - Non-Foil)
Secret Lair
(R)
Collector #: 1295
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Legendary Artifact
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- NM
- EX
- VG
- G
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Monastery Swiftspear (216 - Non-Foil)
Secret Lair
(R)
Collector #: 216
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1/2 Creature - Human Monk
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| Haste, prowess | |
- NM
- EX
- VG
- G
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Pirated Copy (2363 - Slash, Evil Turtle from Dimension X - Non-Foil)
Secret Lair
(M)
Collector #: 2363
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0/0 Creature - Shapeshifter Pirate
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| You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card." | |
- NM
- EX
- VG
- G
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Reality Smasher (1153 - Foil)
Secret Lair
(R)
Collector #: 1153
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5/5 Creature - Eldrazi
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( Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (328 - Foil)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Soulherder (2174 - Foil)
Secret Lair
(R)
Collector #: 2174
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1/1 Creature - Spirit
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Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Swamp (065 - Japanese - Foil)
Secret Lair
(R)
Collector #: 065
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wurmcoil Engine (2196 - Non-Foil)
Secret Lair
(M)
Collector #: 2196
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6/6 Artifact Creature - Phyrexian Wurm
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Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. |
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- NM
- EX
- VG
- G
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Crop Rotation (2809 - Non-Foil)
Secret Lair
(R)
Collector #: 2809
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Defile (1793 - Beholder's Enervation Ray - Foil)
Secret Lair
(R)
Collector #: 1793
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Instant
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| Target creature gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
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Predatory Sliver (654 - Foil)
Secret Lair
(R)
Collector #: 654
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1/1 Creature - Sliver
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| Sliver creatures you control get +1/+1. | |
- NM
- EX
- VG
- G
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Spore Frog (696 - Gromp - Foil)
Secret Lair
(R)
Collector #: 696
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1/1 Creature - Frog
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| Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Serra the Benevolent (1252 - Foil)
Secret Lair
(M)
Collector #: 1252
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Legendary Planeswalker - Serra
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[+2]: Creatures you control with flying get +1/+1 until end of turn. [-3]: Create a 4/4 white Angel creature token with flying and vigilance. [-6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." |4| |
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- NM
- EX
- VG
- G
2651 - 2675 of 4436 results