MTG / Secret Lair
2626 - 2650 of 4136 results
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Second Harvest (1611 - Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Clue Token (348 - Foil)
Secret Lair
(S)
Collector #: 348
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Egg Token (1398 - Non-Foil)
Secret Lair
(S)
Collector #: 1398
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0/1 Token Creature - Egg
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| Defender | |
- NM
- EX
- VG
- G
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Ellie, Brick Master (2197 - Foil)
Secret Lair
(M)
Collector #: 2197
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2/1 Legendary Creature - Human Survivor
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Distract the Horde - Whenever a player attacks one of your opponents, that attacking player creates a 1/1 black Fungus Zombie creature token named Cordyceps Infected that's attacking that opponent. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Pack Rat (1448 - Rodents of Unusual Size - Non-Foil)
Secret Lair
(R)
Collector #: 1448
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Scheming Symmetry (1997 - Foil)
Secret Lair
(R)
Collector #: 1997
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
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Swamp (1384 - Foil)
Secret Lair
(R)
Collector #: 1384
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Teferi, Hero of Dominaria (248 - Non-Foil)
Secret Lair
(M)
Collector #: 248
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Legendary Planeswalker - Teferi
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[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [-3]: Put target nonland permanent into its owner's library third form the top. [-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." |4| |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (1164 - Foil)
Secret Lair
(R)
Collector #: 1164
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Non-Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Dragonlord Kolaghan (1269 - Halo Foil)
Secret Lair
(M)
Collector #: 1269
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6/5 Legendary Creature - Elder Dragon
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1992 - Foil)
Secret Lair
(R)
Collector #: 1992
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Secluded Glen (1323 - Non-Foil)
Secret Lair
(R)
Collector #: 1323
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Land
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As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Shattergang Brothers (1315 - Foil)
Secret Lair
(M)
Collector #: 1315
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3/3 Legendary Creature - Goblin Artificer
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- NM
- EX
- VG
- G
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Witch of the Moors (1722 - Non-Foil)
Secret Lair
(R)
Collector #: 1722
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Frantic Search (1996 - Non-Foil)
Secret Lair
(R)
Collector #: 1996
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Kindred Summons (1901 - Foil)
Secret Lair
(R)
Collector #: 1901
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Instant
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| Choose a creature type. Reveal cards from the top of your library until you reveal X creatures cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
- NM
- EX
- VG
- G
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Lethal Scheme (2187 - Non-Foil)
Secret Lair
(R)
Collector #: 2187
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Ruination (9993 - Non-Foil)
Secret Lair
(R)
Collector #: 9993
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Kezzerdrix (0826 - Killer Rabbit of Caerbannog - Foil)
Secret Lair
(R)
Collector #: 0826
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4/4 Creature - Rabbit Beast
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First strike At the beginning of your upkeep, if your opponents control no creatures, Killer Rabbit of Caerbannog deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Mountain (1133 - Non-Foil)
Secret Lair
(R)
Collector #: 1133
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (415 - Non-Foil)
Secret Lair
(R)
Collector #: 415
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Retreat to Coralhelm (407 - Non-Foil)
Secret Lair
(R)
Collector #: 407
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, choose one -
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- NM
- EX
- VG
- G
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Vandalblast (404 - Foil)
Secret Lair
(R)
Collector #: 404
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Explore (2312 - Foil)
Secret Lair
(R)
Collector #: 2312
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
2626 - 2650 of 4136 results