MTG / Secret Lair
2576 - 2600 of 4136 results
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Mishra's Factory (1994 - Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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- NM
- EX
- VG
- G
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Prosperous Innkeeper (0040 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0040
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1/1 Creature - Halfling Citizen
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When this creature enters, create a Treasure token. (It's an artifact with " Whenever another creature you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Brion Stoutarm (1450 - Fezzik, Rhyming Giant - Non-Foil)
Secret Lair
(R)
Collector #: 1450
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Edgin, Larcenous Lutenist (1242 - Foil)
Secret Lair
(R)
Collector #: 1242
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3/3 Legendary Creature - Human Bard
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Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by Whenever you cast your second spell each turn, goad target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Eleven, the Mage (343 - Foil)
Secret Lair
(R)
Collector #: 343
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3/5 Legendary Creature - Human Wizard
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Your maximum hand size is eleven. Whenever Eleven, the Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Phyrexian Crusader (1214 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1214
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2/2 Creature - Phyrexian Zombie Knight
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First strike, protection from red and from white. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Price of Progress (1521 - Non-Foil)
Secret Lair
(R)
Collector #: 1521
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Instant
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| Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
- NM
- EX
- VG
- G
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Swamp (394 - Foil)
Secret Lair
(R)
Collector #: 394
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Temporal Manipulation (1169 - Foil)
Secret Lair
(M)
Collector #: 1169
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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E. Honda, Sumo Champion (428 - Foil)
Secret Lair
(R)
Collector #: 428
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0/7 Legendary Creature - Human Warrior
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Sumo Spirit - As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Hundred Hand Slap - Whenever E. Honda, Sumo Champion attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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- NM
- EX
- VG
- G
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Ellie, Vengeful Hunter (2203 - Foil)
Secret Lair
(M)
Collector #: 2203
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3/1 Legendary Creature - Human Survivor
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Pay 2 life, Sacrifice another creature: Ellie deals 2 damage to target player and gains indestructible until end of turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Griselbrand (160 - Foil)
Secret Lair
(M)
Collector #: 160
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7/7 Legendary Creature - Demon
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Flying, lifelink Pay 7 life: Draw seven cards> |
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- NM
- EX
- VG
- G
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Noxious Ghoul (1459 - Foil)
Secret Lair
(R)
Collector #: 1459
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3/3 Creature - Zombie
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| Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Non-Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Artifact Mutation (269 - Non-Foil)
Secret Lair
(R)
Collector #: 269
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Instant
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| Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value. | |
- NM
- EX
- VG
- G
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Dhalsim, Pliable Pacifist (433 - Non-Foil)
Secret Lair
(R)
Collector #: 433
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1/3 Legendary Creature - Human Monk
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Reach Teleport - Dhalsim, Pliable Pacifist has hexproof unless he's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Fierce Punch - When one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Lightning Greaves (2465 - Non-Foil)
Secret Lair
(R)
Collector #: 2465
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Liliana's Contract (161 - Non-Foil)
Secret Lair
(R)
Collector #: 161
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Enchantment
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When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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- NM
- EX
- VG
- G
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Monastery Swiftspear (2038 - Non-Foil)
Secret Lair
(R)
Collector #: 2038
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1/2 Creature - Human Monk
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Haste Prowess |
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- NM
- EX
- VG
- G
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Mountain (451 - Non-Foil)
Secret Lair
(R)
Collector #: 451
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (570 - Foil)
Secret Lair
(L)
Collector #: 570
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Night's Whisper (207 - Nightfeeder's Visitation - Non-Foil)
Secret Lair
(R)
Collector #: 207
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Sorcery
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| You draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Forest (1194 - Foil)
Secret Lair
(R)
Collector #: 1194
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Basic Land - Forest
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- NM
- EX
- VG
- G
2576 - 2600 of 4136 results