MTG / Secret Lair
2576 - 2600 of 4323 results
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Vengevine (1078 - Foil)
Secret Lair
(M)
Collector #: 1078
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4/3 Creature - Elemental
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Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Inspiring Call (2313 - Non-Foil)
Secret Lair
(R)
Collector #: 2313
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Lignify (2192 - Non-Foil)
Secret Lair
(R)
Collector #: 2192
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Kindred Enchantment - Treefolk Aura
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Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
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- NM
- EX
- VG
- G
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Ravenous Chupacabra (305 - Non-Foil)
Secret Lair
(R)
Collector #: 305
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Scion of Draco (2031 - Non-Foil)
Secret Lair
(M)
Collector #: 2031
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Arclight Phoenix (2018 - Non-Foil)
Secret Lair
(M)
Collector #: 2018
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3/2 Creature - Phoenix
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Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Island (466 - Non-Foil)
Secret Lair
(R)
Collector #: 466
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Basic Land - Island
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- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Muscle Sliver (653 - Foil)
Secret Lair
(R)
Collector #: 653
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1/1 Creature - Sliver
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| All Sliver creatures get +1/+1. | |
- NM
- EX
- VG
- G
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Swamp (394 - Non-Foil)
Secret Lair
(R)
Collector #: 394
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Unleash Fury (7050 - Foil)
Secret Lair
(R)
Collector #: 7050
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Instant
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| Double the power of target creature until end of turn. | |
- NM
- EX
- VG
- G
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Urabrask the Hidden (212 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 212
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4/4 Legendary Creature - Phyrexian Praetor
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Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Miles "Tails" Prower (2085 - Foil)
Secret Lair
(M)
Collector #: 2085
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3/1 Legendary Creature - Fox Artificer
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Flash Flying Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it. |
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- NM
- EX
- VG
- G
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Waste Not (1299 - Foil)
Secret Lair
(R)
Collector #: 1299
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Enchantment
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add Whenever an opponent discards a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Chart a Course (2150 - Non-Foil)
Secret Lair
(U)
Collector #: 2150
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Conqueror's Flail (1571 - Non-Foil)
Secret Lair
(R)
Collector #: 1571
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Artifact - Equipment
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Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip |
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- NM
- EX
- VG
- G
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Door to Nothingness (1678 - The Bridge of Death - Non-Foil)
Secret Lair
(R)
Collector #: 1678
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Artifact
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The Bridge of Death enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Non-Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
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Nature's Will (1282 - Foil)
Secret Lair
(R)
Collector #: 1282
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Enchantment
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| Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | |
- NM
- EX
- VG
- G
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Sunpetal Grove (460 - Foil)
Secret Lair
(R)
Collector #: 460
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Swamp (256 - Non-Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Death's Shadow (0008 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0008
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Inspiring Vantage (1375 - Foil)
Secret Lair
(R)
Collector #: 1375
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
2576 - 2600 of 4323 results