MTG / Secret Lair
2526 - 2550 of 4587 results
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Sliver Hivelord (276 - Foil)
Secret Lair
(M)
Collector #: 276
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5/5 Legendary Creature - Sliver
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| Sliver creatures you control have indestructible. | |
- NM
- EX
- VG
- G
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Baylen, the Haymaker (2377 - Miyamoto Usagi - Non-Foil)
Secret Lair
(R)
Collector #: 2377
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4/3 Legendary Creature - Rabbit Warrior
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Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Miyamoto Usagi. It gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Non-Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Lightning Greaves (099 - Non-Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Primeval Titan (221 - Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Soul Warden (1708 - Non-Foil)
Secret Lair
(R)
Collector #: 1708
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you gain 1 life. | |
- NM
- EX
- VG
- G
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Themberchaud (0728 - Non-Foil)
Secret Lair
(R)
Collector #: 0728
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5/5 Legendary Creature - Dragon
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Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Rogue's Passage (7112 - Foil)
Secret Lair
(R)
Collector #: 7112
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Land
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- NM
- EX
- VG
- G
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Seize the Day (480 - Round Two - Non-Foil)
Secret Lair
(R)
Collector #: 480
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Swords to Plowshares (110 - Non-Foil)
Secret Lair
(R)
Collector #: 110
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Command Tower (1989 - Non-Foil)
Secret Lair
(R)
Collector #: 1989
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Land
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- NM
- EX
- VG
- G
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Kynaios and Tiro of Meletis (2806 - The Welcoming Committee - Foil)
Secret Lair
(M)
Collector #: 2806
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2/8 Legendary Creature - Human Soldier
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| At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn’t draws a card. | |
- NM
- EX
- VG
- G
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Spore Frog (696 - Gromp - Non-Foil)
Secret Lair
(R)
Collector #: 696
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1/1 Creature - Frog
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| Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Timberwatch Elf (0780 - Foil)
Secret Lair
(R)
Collector #: 0780
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1/2 Creature - Elf
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- NM
- EX
- VG
- G
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Island (2077 - Non-Foil)
Secret Lair
(R)
Collector #: 2077
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Basic Land - Island
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- NM
- EX
- VG
- G
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Eldrazi Temple (1154 - Foil)
Secret Lair
(R)
Collector #: 1154
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Land
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- NM
- EX
- VG
- G
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Tidal Barracuda (7105 - Foil)
Secret Lair
(R)
Collector #: 7105
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3/4 Creature - Fish
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Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Black Market (1577 - Non-Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Changeling Outcast (0894 - Foil)
Secret Lair
(R)
Collector #: 0894
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1/1 Creature - Shapeshifter
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Changeling This creature can't block and can't be blocked. |
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- NM
- EX
- VG
- G
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Conqueror's Flail (1571 - Non-Foil)
Secret Lair
(R)
Collector #: 1571
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Artifact - Equipment
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Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip |
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- NM
- EX
- VG
- G
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Olivia, Mobilized for War (492 - Foil)
Secret Lair
(M)
Collector #: 492
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Cordyceps Infected Token (2206 - Foil)
Secret Lair
(S)
Collector #: 2206
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1/1 Token Creature - Fungus Zombie
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- NM
- EX
- VG
- G
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Vona, Butcher of Magan (1413 - Non-Foil)
Secret Lair
(M)
Collector #: 1413
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4/4 Legendary Creature - Vampire Knight
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Vigilance, lifelink |
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- NM
- EX
- VG
- G
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Noxious Ghoul (1459 - Foil)
Secret Lair
(R)
Collector #: 1459
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3/3 Creature - Zombie
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| Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
2526 - 2550 of 4587 results