MTG / Secret Lair
2526 - 2550 of 4436 results
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Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
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Island (047 - Japanese - Foil Etched)
Secret Lair
(R)
Collector #: 047
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Basic Land - Island
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- NM
- EX
- VG
- G
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Master of Cruelties (1565 - Non-Foil)
Secret Lair
(M)
Collector #: 1565
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1/4 Creature - Demon
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First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat. |
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- NM
- EX
- VG
- G
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Personal Tutor (2492 - Non-Foil)
Secret Lair
(R)
Collector #: 2492
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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Saheeli, Sublime Artificer (1143 - Foil)
Secret Lair
(R)
Collector #: 1143
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Legendary Planeswalker - Saheeli
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Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [-2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it’s an artifact in addition to its other types. |5| |
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- NM
- EX
- VG
- G
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Fiend Artisan (1645 - Non-Foil)
Secret Lair
(M)
Collector #: 1645
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1/1 Creature - Nightmare
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Fiend Artisan gets +1/+1 for each creature card in your graveyard. |
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- NM
- EX
- VG
- G
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Guttersnipe (2361 - Non-Foil)
Secret Lair
(R)
Collector #: 2361
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Snow-Covered Plains (001 - Foil)
Secret Lair
(R)
Collector #: 001
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Felidar Retreat (2378 - Katsuichi's Peace - Non-Foil)
Secret Lair
(R)
Collector #: 2378
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Enchantment
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Landfall - Whenever a land you control enters, choose one -
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- NM
- EX
- VG
- G
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Island (1479 - Non-Foil)
Secret Lair
(R)
Collector #: 1479
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Basic Land - Island
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- NM
- EX
- VG
- G
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Sun Titan (1550 - Foil)
Secret Lair
(M)
Collector #: 1550
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6/6 Creature - Giant
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Vigilance Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Good-Fortune Unicorn (1711 - Non-Foil)
Secret Lair
(R)
Collector #: 1711
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2/2 Creature - Unicorn
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | |
- NM
- EX
- VG
- G
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Voice of Resurgence (1258 - Non-Foil)
Secret Lair
(M)
Collector #: 1258
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2/2 Creature - Elemental
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| Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | |
- NM
- EX
- VG
- G
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Battle Hymn (2346 - Non-Foil)
Secret Lair
(R)
Collector #: 2346
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Instant
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Add |
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- NM
- EX
- VG
- G
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Mountain (2079 - Foil)
Secret Lair
(R)
Collector #: 2079
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mechanized Production (1841 - Non-Foil)
Secret Lair
(M)
Collector #: 1841
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Enchantment - Aura
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Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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- NM
- EX
- VG
- G
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Midnight Clock (2217 - Kings Bay Clock Tower - Non-Foil)
Secret Lair
(R)
Collector #: 2217
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Artifact
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At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counters is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact. |
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- NM
- EX
- VG
- G
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Swamp (2542 - Non-Foil)
Secret Lair
(R)
Collector #: 2542
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Unbreakable Formation (7052 - Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Warp World (7172 - Foil)
Secret Lair
(R)
Collector #: 7172
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Goblin Ringleader (1616 - Non-Foil)
Secret Lair
(R)
Collector #: 1616
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2/2 Creature - Goblin
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Haste (This creature can attack and When Goblin Ringleader enters the battlefield, reveal the top four cards of your library Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Thespian's Stage (2310 - Foil)
Secret Lair
(R)
Collector #: 2310
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Land
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- NM
- EX
- VG
- G
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Branchloft Pathway (013 - Foil)
Secret Lair
(R)
Collector #: 013
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Land
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Back Boulderloft Pathway Land |
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- NM
- EX
- VG
- G
2526 - 2550 of 4436 results