MTG / Secret Lair
226 - 250 of 4436 results
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Sliver Overlord (010 - Foil)
Secret Lair
(M)
Collector #: 010
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7/7 Legendary Creature - Sliver Mutant
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- NM
- EX
- VG
- G
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Veil of Summer (2348 - Foil)
Secret Lair
(R)
Collector #: 2348
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
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Island (2510 - Foil)
Secret Lair
(R)
Collector #: 2510
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Basic Land - Island
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- NM
- EX
- VG
- G
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Bitterblossom (012 - Non-Foil)
Secret Lair
(M)
Collector #: 012
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Kindred Enchantment - Faerie
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| At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. | |
- NM
- EX
- VG
- G
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Island (0889 - Foil)
Secret Lair
(R)
Collector #: 0889
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Basic Land - Island
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- NM
- EX
- VG
- G
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Etali, Primal Storm (1389 - Tyrannosaurus Rex - Foil)
Secret Lair
(R)
Collector #: 1389
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Gamble (188 - Non-Foil)
Secret Lair
(R)
Collector #: 188
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Sorcery
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| Search your library for a card, put that card into your hand, discard a card at random, then shuffle. | |
- NM
- EX
- VG
- G
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Pyrohemia (2211 - Kratos' Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2211
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Verdant Catacombs (003 - Non-Foil)
Secret Lair
(R)
Collector #: 003
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Land
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- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Elesh Norn, Grand Cenobite (209 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 209
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4/7 Legendary Creature - Phyrexian Praetor
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Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. |
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- NM
- EX
- VG
- G
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Fellwar Stone (7062 - Shu Jing Meteorite - Foil)
Secret Lair
(R)
Collector #: 7062
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Artifact
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- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Non-Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
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Exotic Orchard (1231 - Non-Foil)
Secret Lair
(R)
Collector #: 1231
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Land
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- NM
- EX
- VG
- G
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Sylvan Library (2058 - La abundancia de Yucahú - Foil)
Secret Lair
(R)
Collector #: 2058
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Enchantment
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| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
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Rat Colony (036 - Foil)
Secret Lair
(R)
Collector #: 036
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2/1 Creature - Rat
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Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony. |
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- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed (0846 - Foil)
Secret Lair
(M)
Collector #: 0846
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1597 - Miku, Lost but Singing - Rainbow Foil)
Secret Lair
(R)
Collector #: 1597
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Mesmeric Orb (2457 - Mothman Egg - Foil)
Secret Lair
(R)
Collector #: 2457
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Artifact
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| Whenever a permanent becomes untapped, that permanent’s controller mills a card. | |
- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Non-Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Demonic Consultation (0031 - Halo Foil)
Secret Lair
(R)
Collector #: 0031
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Instant
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| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Tidal Barracuda (7105 - Foil)
Secret Lair
(R)
Collector #: 7105
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3/4 Creature - Fish
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Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Passionate Archaeologist (2220 - Non-Foil)
Secret Lair
(M)
Collector #: 2220
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent." | |
- NM
- EX
- VG
- G
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Toxic Deluge (1860 - Merciless Poisoning - Foil)
Secret Lair
(R)
Collector #: 1860
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Sorcery
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As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
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- NM
- EX
- VG
- G
226 - 250 of 4436 results