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Squirrel Wrangler
Prophecy
(R)
Collector #: 127
FOIL
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2/2 Creature - Human Druid
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, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. , Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. |
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Sword Dancer
Prophecy
(U)
Collector #: 025
FOIL
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1/2 Creature - Human Rebel
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: Target attacking creature gets -1/-0 until end of turn. | |
Task Mage Assembly
Prophecy
(R)
Collector #: 105
FOIL
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Enchantment
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When there are no creatures on the battlefield, sacrifice Task Mage Assembly. : Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time they could cast a sorcery. |
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Thresher Beast
Prophecy
(C)
Collector #: 128
FOIL
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4/4 Creature - Beast
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Whenever Thresher Beast becomes blocked, defending player sacrifices a land. | |
Thrive
Prophecy
(C)
Collector #: 129
FOIL
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Sorcery
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Put a +1/+1 counter on each of X target creatures. | |
Trenching Steed
Prophecy
(C)
Collector #: 026
FOIL
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2/3 Creature - Horse Rebel
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Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. | |
Troublesome Spirit
Prophecy
(R)
Collector #: 052
FOIL
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3/4 Creature - Spirit
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Flying At the end of your turn, tap all lands you control. |
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Veteran Brawlers
Prophecy
(R)
Collector #: 106
FOIL
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4/4 Creature - Human Soldier
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Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. |
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Vintara Elephant
Prophecy
(C)
Collector #: 131
FOIL
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4/3 Creature - Elephant
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Trample : Vintara Elephant loses trample until end of turn. Any player may activate this ability. |
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Whip Sergeant
Prophecy
(U)
Collector #: 107
FOIL
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2/1 Creature - Human Soldier
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: Target creature gains haste until end of turn. (It can attack this turn.) | |
Whipstitched Zombie
Prophecy
(C)
Collector #: 081
FOIL
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2/2 Creature - Zombie
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At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay . | |
Wild Might
Prophecy
(C)
Collector #: 134
FOIL
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Instant
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Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays . | |
Wing Storm
Prophecy
(U)
Collector #: 135
FOIL
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Sorcery
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Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. | |
Spore Frog
Prophecy
(C)
Collector #: 126
FOIL
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1/1 Creature - Frog
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Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. | |
Sunken Field
Prophecy
(U)
Collector #: 051
FOIL
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Enchantment - Aura
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Enchant land Enchanted land has ": Counter target spell unless its controller pays ." |
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Vintara Snapper
Prophecy
(U)
Collector #: 132
FOIL
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2/2 Creature - Turtle
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Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | |
Vitalizing Wind
Prophecy
(R)
Collector #: 133
FOIL
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Instant
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Creatures you control get +7/+7 until end of turn. | |
Wall of Vipers
Prophecy
(U)
Collector #: 080
FOIL
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2/4 Creature - Snake Wall
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Defender (This creature can't attack.) : Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. |
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