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Widespread Thieving (Prerelease Foil)
Promotional
(R)
Collector #: 130
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Enchantment
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Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one of them face down, then put the rest on the bottom in a random order.) Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost. |
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Wight (Ampersand Foil)
Promotional
(R)
Collector #: 127
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3/2 Creature - Zombie Soldier
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Wight enters the battlefield tapped. Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. |
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Wild Nacatl (FNM Foil)
Promotional
(S)
Collector #: 012
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1/1 Creature - Cat Warrior
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Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. |
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Wildborn Preserver (Prerelease Foil)
Promotional
(R)
Collector #: 182
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2/2 Creature - Elf Archer
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Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on Wildborn Preserver. |
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Wildfire Eternal (Prerelease Foil)
Promotional
(R)
Collector #: 109
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1/4 Creature - Zombie Jackal Cleric
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Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. |
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Will, Scion of Peace (Prerelease Foil)
Promotional
(M)
Collector #: 0218
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2/4 Legendary Creature - Human Wizard
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Vigilance : Spells you cast this turn that are white and/or blue cost less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. |
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Wilt-Leaf Cavaliers (Gateway Foil) |
3/4 Creature - Elf Knight
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Vigilance | |
Windreader Sphinx (Prerelease Foil)
Promotional
(R)
Collector #: 084
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3/7 Creature - Sphinx
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Flying Whenever a creature with flying attacks, you may draw a card. |
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Windshaper Planetar (Prerelease Foil)
Promotional
(R)
Collector #: 050
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4/4 Creature - Angel
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Flash Flying When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.) |
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Windswept Heath (Judge Foil)
Promotional
(S)
Collector #: 009
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Land
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, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. | |
Wing Snare (Welcome 2017)
Promotional
(S)
Collector #: 030
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Sorcery
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Destroy target creature with flying. | |
Winged Portent (Prerelease Foil)
Promotional
(R)
Collector #: 089
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control. |
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Wiretapping (Prerelease Foil)
Promotional
(R)
Collector #: 065
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Enchantment
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Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one of them face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. |
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Wish (Ampersand Foil)
Promotional
(R)
Collector #: 166
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Sorcery
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You may play a card you own form outside the game this turn. | |
Wish (Prerelease Foil)
Promotional
(R)
Collector #: 166
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Sorcery
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You may play a card you own form outside the game this turn. | |
Witch's Vengeance (Prerelease Foil)
Promotional
(R)
Collector #: 111
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Sorcery
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Creatures of the creature type of your choice get -3/-3 until end of turn. | |
Wizard's Rockets (No-Stamp Prerelease Foil)
Promotional
(C)
Collector #: 400
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Artifacts
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Wizard's Rockets enter the battlefield tapped. , , Sacrifice Wizard's Rockets: Add X mana in any combination of colors. When Wizard's Rockets is put into a graveyard from the battlefield, draw a card. |
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Wizard's Spellbook (Prerelease Foil)
Promotional
(R)
Collector #: 082
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Artifact
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: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1-9: Copy that card. You may cast the copy. 10-19: Copy that card. You may cast the copy by paying rather than paying its mana cost. 20: Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs. |
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Wizards of Thay (Prerelease Foil)
Promotional
(R)
Collector #: 105
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3/3 Creature - Human Wizard
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Instant and sorcery spells you cast cost less to cast. You may cast sorcery spells as though they had flash. |
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Woodland Cemetery (Prerelease Foil)
Promotional
(R)
Collector #: 249
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. : Add or . |
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Woodland Wanderer (Prerelease Foil)
Promotional
(R)
Collector #: 198
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2/2 Creature - Elemental
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Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Workshop Warchief (Game Day Foil)
Promotional
(R)
Collector #: 005
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5/3 Creature - Rhino Warrior
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Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) |
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Workshop Warchief (Prerelease Foil)
Promotional
(R)
Collector #: 165
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5/3 Creature - Rhino Warrior
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Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) |
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Wildcall (Ugin's Fate) |
Sorcery
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Manifest the top card of your library, then put X +1/+1 counters on it.(To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | |
Witherbloom Command (Prerelease Foil)
Promotional
(R)
Collector #: 248
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Sorcery
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Choose two -
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