MTG / Promo Pack
1876 - 1900 of 2667 results
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Dire Fleet Daredevil (Promo Pack)
Promo Pack
(R)
Collector #: 099
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2/1 Creature - Human Pirate
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First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Dire Fleet Poisoner (Promo Pack)
Promo Pack
(R)
Collector #: 068
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2/2 Creature - Human Pirate
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Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Dirge Bat (Promo Pack)
Promo Pack
(R)
Collector #: 084
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3/3 Creature - Bat
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Mutate Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. |
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- NM
- EX
- VG
- G
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Discontinuity (Promo Pack)
Promo Pack
(M)
Collector #: 048
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Instant
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As long as it's your turn, this spell costs End the turn. |
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- NM
- EX
- VG
- G
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Disfigure (Promo Pack)
Promo Pack
(U)
Collector #: 095
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Instant
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| Target creature gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Displacer Kitten (Promo Pack)
Promo Pack
(R)
Collector #: 063
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2/2 Creature - Cat Beast
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| Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
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Divine Visitation (Promo Pack)
Promo Pack
(M)
Collector #: 010
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Enchantment
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| If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. | |
- NM
- EX
- VG
- G
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Dollhouse of Horrors (Promo Pack)
Promo Pack
(R)
Collector #: 255
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Artifact
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- NM
- EX
- VG
- G
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Dominating Vampire (Promo Pack)
Promo Pack
(R)
Collector #: 154
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3/3 Creature - Vampire
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| When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Doom Foretold (Promo Pack)
Promo Pack
(R)
Collector #: 187
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Enchantment
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| At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. | |
- NM
- EX
- VG
- G
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Doomskar (Promo Pack)
Promo Pack
(R)
Collector #: 009
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Sorcery
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Destroy all creatures. Foretell |
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- NM
- EX
- VG
- G
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Doppelgang (Promo Pack)
Promo Pack
(R)
Collector #: 0198
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Sorcery
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| For each of X target permanents, create X tokens that are copies of that permanent. | |
- NM
- EX
- VG
- G
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Double Vision (Promo Pack)
Promo Pack
(R)
Collector #: 142
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Enchantment
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| Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Draconautics Engineer (Promo Pack)
Promo Pack
(R)
Collector #: 0121
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2/2 Creature - Goblin Artificer
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Exhaust - Exhaust - |
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- NM
- EX
- VG
- G
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Drag the Canal (Promo Pack)
Promo Pack
(R)
Collector #: 0199
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Instant
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| Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. | |
- NM
- EX
- VG
- G
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Drag to the Bottom (Promo Pack)
Promo Pack
(R)
Collector #: 091
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Sorcery
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| Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. | |
- NM
- EX
- VG
- G
| Dragon Tempest (Promo Pack) |
Enchantment
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Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. |
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- NM
- EX
- VG
- G
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Dragon Turtle (Promo Pack)
Promo Pack
(R)
Collector #: 056
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3/5 Creature - Dragon Turtle
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Flash Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. |
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- NM
- EX
- VG
- G
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Dragonkin Berserker (Promo Pack)
Promo Pack
(R)
Collector #: 131
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2/2 Creature - Human Berserker
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First strike Boast abilities you activate cost Boast - |
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- NM
- EX
- VG
- G
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Dragonologist (Promo Pack)
Promo Pack
(R)
Collector #: 0042
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1/3 Creature - Human Wizard
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When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof. |
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- NM
- EX
- VG
- G
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Drannith Ruins (Promo Pack)
Promo Pack
(R)
Collector #: 0050
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Land
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- NM
- EX
- VG
- G
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Draugr Necromancer (Promo Pack)
Promo Pack
(R)
Collector #: 086
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4/4 Snow Creature - Zombie Cleric
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If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Drawn from Dreams (Promo Pack)
Promo Pack
(R)
Collector #: 056
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Sorcery
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| Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Dreadhorde Arcanist (Promo Pack)
Promo Pack
(R)
Collector #: 125
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1/3 Creature - Zombie Wizard
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Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Dreadhorde Invasion (Promo Pack)
Promo Pack
(R)
Collector #: 086
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Enchantment
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At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
1876 - 1900 of 2667 results