MTG / Promo Pack
1701 - 1725 of 2742 results
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Cleansing Nova (Promo Pack)
Promo Pack
(R)
Collector #: 009
FOIL
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Clement, the Worrywort (Promo Pack)
Promo Pack
(R)
Collector #: 0209
FOIL
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3/3 Legendary Creature - Frog Druid
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Vigilance Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. Frogs you control have " |
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- NM
- EX
- VG
- G
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Clifftop Retreat (Promo Pack)
Promo Pack
(R)
Collector #: 239
FOIL
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Land
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Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. |
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- NM
- EX
- VG
- G
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Cloudsteel Kirin (Promo Pack)
Promo Pack
(R)
Collector #: 008
FOIL
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3/2 Artifact Creature - Equipment Kirin
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Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure |
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- NM
- EX
- VG
- G
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Codie, Ravenous Codex (Promo Pack)
Promo Pack
(R)
Collector #: 0168
FOIL
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1/4 Legendary Artifact Creature - Book Construct
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Whenever you cast a prepared spell, copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Codie, Vociferous Codex (Promo Pack)
Promo Pack
(R)
Collector #: 253
FOIL
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1/4 Legendary Artifact Creature - Book Construct
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You can't cast permanent spells. |
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- NM
- EX
- VG
- G
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Coiling Rebirth (Promo Pack)
Promo Pack
(R)
Collector #: 0086
FOIL
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Sorcery
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Gift a card Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. |
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- NM
- EX
- VG
- G
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Collector's Cage (Promo Pack)
Promo Pack
(M)
Collector #: 0001
FOIL
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Artifact
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Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Colorstorm Stallion (Promo Pack)
Promo Pack
(R)
Collector #: 0180
FOIL
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3/3 Creature - Elemental Horse
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Ward Opus - Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature. |
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- NM
- EX
- VG
- G
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Comforting Counsel (Promo Pack)
Promo Pack
(R)
Collector #: 0143
FOIL
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Enchantment
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Whenever you gain life, put a growth counter on this enchantment. As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3. |
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- NM
- EX
- VG
- G
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Command Beacon (Promo Pack)
Promo Pack
(R)
Collector #: 349
FOIL
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Land
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- NM
- EX
- VG
- G
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Commander's Plate (Promo Pack)
Promo Pack
(M)
Collector #: 305
FOIL
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Commercial District (Promo Pack)
Promo Pack
(R)
Collector #: 0259
FOIL
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Land - Mountain Forest
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( Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. |
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- NM
- EX
- VG
- G
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Commit // Memory (Promo Pack)
Promo Pack
(R)
Collector #: 211
FOIL
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Instant - Sorcery
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Put target spell or nonland permanent into its owner's library second from the top. ---- Memory: Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards. |
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- NM
- EX
- VG
- G
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Complete the Circuit (Promo Pack)
Promo Pack
(R)
Collector #: 0052
FOIL
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Instant
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Convoke You may cast sorcery spells this turn as though they had flash. When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Conciliator's Duelist (Promo Pack)
Promo Pack
(R)
Collector #: 0182
FOIL
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4/3 Creature - Kor Warlock
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When this creature enters, draw a card. Each player loses 1 life. Repartee - Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Confounding Conundrum (Promo Pack)
Promo Pack
(R)
Collector #: 053
FOIL
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Enchantment
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When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. |
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- NM
- EX
- VG
- G
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Connecting the Dots (Promo Pack)
Promo Pack
(R)
Collector #: 0118
FOIL
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Enchantment
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Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) |
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- NM
- EX
- VG
- G
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Conspicuous Snoop (Promo Pack)
Promo Pack
(R)
Collector #: 139
FOIL
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2/2 Creature - Goblin Rogue
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Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card. |
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- NM
- EX
- VG
- G
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Consuming Blob (Promo Pack)
Promo Pack
(M)
Collector #: 177
FOIL
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*/1 Creature - Ooze
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Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." |
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- NM
- EX
- VG
- G
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Contractual Safeguard (Promo Pack)
Promo Pack
(R)
Collector #: 014
FOIL
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Instant
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Addendum - If you cast this spell during your main phase, put a shield counter on a creature you control. Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control. |
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- NM
- EX
- VG
- G
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Copperline Gorge (Promo Pack)
Promo Pack
(R)
Collector #: 249
FOIL
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Land
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Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Coralhelm Chronicler (Promo Pack)
Promo Pack
(R)
Collector #: 054
FOIL
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2/2 Creature - Merfolk Wizard
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Whenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Corpses of the Lost (Promo Pack)
Promo Pack
(R)
Collector #: 0098
FOIL
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Enchantment
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Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) |
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- NM
- EX
- VG
- G
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Combustible Gearhulk (Promo Pack)
Promo Pack
(M)
Collector #: 112
FOIL
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6/6 Artifact Creature - Construct
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First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn’t, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. |
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- NM
- EX
- VG
- G
1701 - 1725 of 2742 results