MTG / Phyrexia All Will Be One Commander Decks
101 - 125 of 159 results
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Tangleweave Armor
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 026
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip |
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- NM
- EX
- VG
- G
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Hordeling Outburst
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 100
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Sorcery
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| Create three 1/1 red Goblin creature tokens. | |
- NM
- EX
- VG
- G
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Kher Keep
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 157
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Legendary Land
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- NM
- EX
- VG
- G
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Rip Apart
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 124
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Slayers' Stronghold
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 165
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Land
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- NM
- EX
- VG
- G
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Tainted Wood
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 168
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Land
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- NM
- EX
- VG
- G
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Emeria Angel
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 065
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. |
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- NM
- EX
- VG
- G
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Soldier Token // Eldrazi Token
Phyrexia: All Will Be One Commander Decks
(S)
Collector #: 017
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1/1 Token Creature - Soldier
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Haste Back Eldrazi Token Token Creature - Eldrazi 10/10 |
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- NM
- EX
- VG
- G
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Mace of the Valiant
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 078
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Artifact - Equipment
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Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip |
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- NM
- EX
- VG
- G
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Martial Coup
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 079
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Sorcery
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| Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. | |
- NM
- EX
- VG
- G
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Cultivate
Phyrexia: All Will Be One Commander Decks
(C)
Collector #: 107
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Forgotten Cave
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 153
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Land
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Forgotten Cave enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Mycosynth Fiend
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 109
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2/2 Creature - Phyrexian Horror
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| Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. | |
- NM
- EX
- VG
- G
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Intangible Virtue
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 077
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Enchantment
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| Creature tokens you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
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Contagion Clasp
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 129
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Artifact
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When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. |
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- NM
- EX
- VG
- G
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Furycalm Snarl
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 155
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Land
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As this land enters, you may reveal an Mountain or Plains card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Hour of Reckoning
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 075
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Sorcery
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy all nontoken creatures. |
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- NM
- EX
- VG
- G
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Myr Battlesphere
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 138
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4/7 Artifact Creature - Myr Construct
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When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. |
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- NM
- EX
- VG
- G
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Synthesis Pod
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 023
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Artifact
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( |
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- NM
- EX
- VG
- G
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Temple of Plenty
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 170
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Land
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Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Goldnight Commander
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 072
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2/2 Creature - Human Cleric Soldier
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| Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Phantom General
Phyrexia: All Will Be One Commander Decks
(U)
Collector #: 085
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2/3 Creature - Spirit Soldier
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| Creature tokens you control get +1/+1. | |
- NM
- EX
- VG
- G
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Collective Effort
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 061
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Sorcery
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Escalate - Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more -
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- NM
- EX
- VG
- G
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Fortified Village
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 154
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Elephant Token // Human Soldier Token
Phyrexia: All Will Be One Commander Decks
(S)
Collector #: 014
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3/3 Token Creature - Elephant
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Back Human Soldier Token Token Creature - Human Soldier 1/1 |
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- NM
- EX
- VG
- G
101 - 125 of 159 results