MTG / Outlaws Of Thunder Junction Variants
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Ornery Tumblewagg (0342 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0342
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Kaervek, the Punisher (0289 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0289
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3/3 Legendary Creature - Human Warlock
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| Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. | |
- NM
- EX
- VG
- G
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Double Down (0317 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0317
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Enchantment
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| Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) | |
- NM
- EX
- VG
- G
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Marchesa, Dealer of Death (0357 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0357
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3/4 Legendary Creature - Human Rogue
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Whenever you commit a crime, you may pay |
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- NM
- EX
- VG
- G
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Riku of Many Paths (0361 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0361
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3/3 Legendary Creature - Human Wizard
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Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell -
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- NM
- EX
- VG
- G
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Taii Wakeen, Perfect Shot (0365 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0365
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2/3 Legendary Creature - Human Mercenary
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Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. |
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- NM
- EX
- VG
- G
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Lilah, Undefeated Slickshot (0356 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0356
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3/3 Legendary Creature - Human Rogue
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Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. |
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- NM
- EX
- VG
- G
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Selvala, Eager Trailblazer (0363 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0363
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4/5 Legendary Creature - Elf Scout
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Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Pillage the Bog (0359 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0359
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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Oko, the Ringleader (0296 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0296
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Legendary Planeswalker - Oko
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At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| |
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- NM
- EX
- VG
- G
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Wylie Duke, Atiin Hero (0367 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0367
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4/2 Legendary Creature - Human Ranger
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Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Malcolm, the Eyes (0295 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0295
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2/2 Legendary Creature - Siren Pirate
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Flying, haste Whenever you cast your second spell each turn, investigate. |
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- NM
- EX
- VG
- G
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Calamity, Galloping Inferno (0330 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0330
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4/6 Legendary Creature - Horse Mount
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Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 |
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- NM
- EX
- VG
- G
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Kellan Joins Up (0354 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0354
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Legendary Enchantment
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When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Eriette, the Beguiler (0293 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0293
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4/4 Legendary Creature - Human Warlock
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Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
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- NM
- EX
- VG
- G
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Vadmir, New Blood (0329 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0329
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2/2 Legendary Creature - Vampire Rogue
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Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. |
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- NM
- EX
- VG
- G
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Annie Flash, the Veteran (0291 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0291
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Seraphic Steed (0364 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0364
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Stoic Sphinx (0322 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0322
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5/3 Creature - Sphinx
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Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. |
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- NM
- EX
- VG
- G
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Pitiless Carnage (0326 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0326
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot |
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- NM
- EX
- VG
- G
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Rush of Dread (0327 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0327
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Sorcery
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Hellspur Posse Boss (0333 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0333
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2/4 Creature - Lizard Rogue
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Colossal Rattlewurm (0339 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0339
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6/5 Creature - Wurm
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Colossal Rattlewurm has flash as long as you control a Desert. Trample |
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- NM
- EX
- VG
- G
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One Last Job (0315 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0315
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Sorcery
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Dust Animus (0311 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0311
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2/3 Creature - Spirit
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Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot |
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- NM
- EX
- VG
- G
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