MTG / Odyssey
151 - 175 of 350 results
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Concentrate
Odyssey
(U)
Collector #: 078
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Soulcatcher
Odyssey
(U)
Collector #: 047
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1/1 Creature - Bird Soldier
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Flying Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. |
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- NM
- EX
- VG
- G
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Decaying Soil
Odyssey
(R)
Collector #: 127
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Enchantment
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At the beginning of your upkeep, exile a card from your graveyard. Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Ground Seal
Odyssey
(R)
Collector #: 242
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Enchantment
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When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. |
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- NM
- EX
- VG
- G
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Stone-Tongue Basilisk
Odyssey
(R)
Collector #: 276
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4/5 Creature - Basilisk
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Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. |
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- NM
- EX
- VG
- G
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Mountain (343 A)
Odyssey
(L)
Collector #: 343
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Skyshooter
Odyssey
(U)
Collector #: 270
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1/2 Creature - Centaur Archer
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Reach (This creature can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Aether Burst
Odyssey
(C)
Collector #: 060
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Instant
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| Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst. | |
- NM
- EX
- VG
- G
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Aura Graft
Odyssey
(U)
Collector #: 062
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Instant
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| Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. | |
- NM
- EX
- VG
- G
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Embolden
Odyssey
(C)
Collector #: 022
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Instant
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Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. Flashback |
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- NM
- EX
- VG
- G
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Rites of Spring
Odyssey
(C)
Collector #: 265
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Sorcery
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| Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Seafloor Debris
Odyssey
(C)
Collector #: 325
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Land
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Seafloor Debris enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Aboshan, Cephalid Emperor
Odyssey
(R)
Collector #: 058
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3/3 Legendary Creature - Octopus Noble
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Tap an untapped Cephalid you control: Tap target permanent.
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- NM
- EX
- VG
- G
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Obstinate Familiar
Odyssey
(R)
Collector #: 210
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1/1 Creature - Lizard
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| If you would draw a card, you may skip that draw instead. | |
- NM
- EX
- VG
- G
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Cephalid Looter
Odyssey
(C)
Collector #: 072
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2/1 Creature - Octopus Rogue
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- NM
- EX
- VG
- G
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Kirtar's Desire
Odyssey
(C)
Collector #: 027
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack. Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Malevolent Awakening
Odyssey
(U)
Collector #: 147
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Enchantment
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- NM
- EX
- VG
- G
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Divine Sacrament
Odyssey
(R)
Collector #: 019
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Enchantment
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White creatures get +1/+1. Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Verdant Succession
Odyssey
(R)
Collector #: 280
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Enchantment
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| Whenever a green nontoken creature dies, that creature’s controller may search their library for a card with the same name as that creature and put it onto the battlefield. If that player does, they shuffle their library. | |
- NM
- EX
- VG
- G
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Aven Shrine
Odyssey
(R)
Collector #: 009
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Enchantment
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| Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. | |
- NM
- EX
- VG
- G
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Mystic Crusader
Odyssey
(R)
Collector #: 033
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2/1 Creature - Human Nomad Mystic
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Protection from black and from red Threshold - Mystic Crusader gets +1/+1 and has flying as long as seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Deep Reconnaissance
Odyssey
(U)
Collector #: 236
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Sorcery
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Flashback |
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- NM
- EX
- VG
- G
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Gorilla Titan
Odyssey
(U)
Collector #: 241
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4/4 Creature - Ape
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Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. |
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- NM
- EX
- VG
- G
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Ravaged Highlands
Odyssey
(C)
Collector #: 324
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Land
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Ravaged Highlands enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Seton's Desire
Odyssey
(C)
Collector #: 268
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. |
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- NM
- EX
- VG
- G
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