MTG / Odyssey
276 - 300 of 350 results
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Barbarian Ring
Odyssey
(U)
Collector #: 313
FOIL
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Land
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Threshold - |
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- NM
- EX
- VG
- G
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Beloved Chaplain
Odyssey
(U)
Collector #: 011
FOIL
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1/1 Creature - Human Cleric
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| Protection from creatures | |
- NM
- EX
- VG
- G
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Bloodcurdler
Odyssey
(R)
Collector #: 116
FOIL
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1/1 Creature - Horror
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Flying At the beginning of your upkeep, mill a card. Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." |
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- NM
- EX
- VG
- G
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Bomb Squad
Odyssey
(R)
Collector #: 179
FOIL
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1/1 Creature - Dwarf
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At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. |
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- NM
- EX
- VG
- G
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Burning Sands
Odyssey
(R)
Collector #: 180
FOIL
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Enchantment
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| Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. | |
- NM
- EX
- VG
- G
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Cabal Shrine
Odyssey
(R)
Collector #: 121
FOIL
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Enchantment
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| Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. | |
- NM
- EX
- VG
- G
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Cantivore
Odyssey
(R)
Collector #: 013
FOIL
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*/* Creature - Lhurgoyf
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Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. |
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- NM
- EX
- VG
- G
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Caustic Tar
Odyssey
(U)
Collector #: 122
FOIL
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Centaur Garden
Odyssey
(U)
Collector #: 316
FOIL
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Land
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Threshold - |
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- NM
- EX
- VG
- G
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Cephalid Coliseum
Odyssey
(U)
Collector #: 317
FOIL
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Land
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Threshold - |
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- NM
- EX
- VG
- G
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Cephalid Shrine
Odyssey
(R)
Collector #: 075
FOIL
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Enchantment
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Whenever a player casts a spell, counter that spell unless that player pays |
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- NM
- EX
- VG
- G
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Chamber of Manipulation
Odyssey
(U)
Collector #: 076
FOIL
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Childhood Horror
Odyssey
(U)
Collector #: 123
FOIL
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2/2 Creature - Horror
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Flying Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. |
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- NM
- EX
- VG
- G
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Concentrate
Odyssey
(U)
Collector #: 078
FOIL
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Crashing Centaur
Odyssey
(U)
Collector #: 235
FOIL
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3/4 Creature - Centaur
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Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Crystal Quarry
Odyssey
(R)
Collector #: 318
FOIL
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Land
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- NM
- EX
- VG
- G
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Decaying Soil
Odyssey
(R)
Collector #: 127
FOIL
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Enchantment
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At the beginning of your upkeep, exile a card from your graveyard. Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Decompose
Odyssey
(U)
Collector #: 128
FOIL
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Sorcery
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| Exile up to three target cards from a single graveyard. | |
- NM
- EX
- VG
- G
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Dedicated Martyr
Odyssey
(C)
Collector #: 016
FOIL
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Demolish
Odyssey
(U)
Collector #: 183
FOIL
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Sorcery
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| Destroy target artifact or land. | |
- NM
- EX
- VG
- G
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Divert
Odyssey
(R)
Collector #: 082
FOIL
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Instant
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Change the target of target spell with a single target unless that spell's controller pays |
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- NM
- EX
- VG
- G
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Dogged Hunter
Odyssey
(R)
Collector #: 020
FOIL
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1/1 Creature - Human Nomad
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- NM
- EX
- VG
- G
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Dreamwinder
Odyssey
(C)
Collector #: 083
FOIL
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4/3 Creature - Serpent
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Dreamwinder can't attack unless defending player controls an Island. |
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- NM
- EX
- VG
- G
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Druid's Call
Odyssey
(U)
Collector #: 239
FOIL
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Enchantment - Aura
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Enchant creature Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
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Dusk Imp
Odyssey
(C)
Collector #: 131
FOIL
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2/1 Creature - Imp
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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