MTG / Nemesis
101 - 125 of 143 results
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Laccolith Titan
Nemesis
(R)
Collector #: 089
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6/6 Creature - Beast
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| Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan deals no combat damage this turn. | |
- NM
- EX
- VG
- G
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Rhox
Nemesis
(R)
Collector #: 112
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5/5 Creature - Rhino Beast
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You may have Rhox assign its combat damage as though it weren't blocked. |
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- NM
- EX
- VG
- G
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Animate Land
Nemesis
(U)
Collector #: 101
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Instant
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| Until end of turn, target land becomes a 3/3 creature that's still a land. | |
- NM
- EX
- VG
- G
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Chieftain en-Dal
Nemesis
(U)
Collector #: 004
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2/2 Creature - Human Knight
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| Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. | |
- NM
- EX
- VG
- G
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Defender en-Vec
Nemesis
(C)
Collector #: 005
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2/4 Creature - Human Cleric
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Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. |
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- NM
- EX
- VG
- G
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Mossdog
Nemesis
(C)
Collector #: 106
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1/1 Creature - Plant Dog
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| Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog. | |
- NM
- EX
- VG
- G
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Netter en-Dal
Nemesis
(C)
Collector #: 013
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Sneaky Homunculus
Nemesis
(C)
Collector #: 044
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1/1 Creature - Homunculus Illusion
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| Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. | |
- NM
- EX
- VG
- G
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Stronghold Zeppelin
Nemesis
(U)
Collector #: 047
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3/3 Creature - Human
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Flying Stronghold Zeppelin can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Trickster Mage
Nemesis
(C)
Collector #: 049
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Voice of Truth
Nemesis
(U)
Collector #: 025
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2/2 Creature - Angel
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| Flying, protection from white | |
- NM
- EX
- VG
- G
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Belbe's Armor
Nemesis
(U)
Collector #: 126
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Artifact
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- NM
- EX
- VG
- G
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Flint Golem
Nemesis
(U)
Collector #: 130
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2/3 Artifact Creature - Golem
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| Whenever Flint Golem becomes blocked, defending player mills three cards. | |
- NM
- EX
- VG
- G
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Flowstone Wall
Nemesis
(C)
Collector #: 086
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0/6 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Harvest Mage
Nemesis
(C)
Collector #: 105
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Jolting Merfolk
Nemesis
(U)
Collector #: 034
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2/2 Creature - Merfolk
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Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature. |
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- NM
- EX
- VG
- G
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Off Balance
Nemesis
(C)
Collector #: 015
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Instant
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| Target creature can't attack or block this turn. | |
- NM
- EX
- VG
- G
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Topple
Nemesis
(C)
Collector #: 024
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Sorcery
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| Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.) | |
- NM
- EX
- VG
- G
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Treetop Bracers
Nemesis
(C)
Collector #: 123
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Enchantment - Aura
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. |
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- NM
- EX
- VG
- G
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Bola Warrior
Nemesis
(C)
Collector #: 078
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1/1 Creature - Human Spellshaper Warrior
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- NM
- EX
- VG
- G
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Rusting Golem
Nemesis
(U)
Collector #: 138
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*/* Artifact Creature - Golem
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Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it. |
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- NM
- EX
- VG
- G
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Eye of Yawgmoth
Nemesis
(R)
Collector #: 129
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Artifact
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- NM
- EX
- VG
- G
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Belbe's Percher
Nemesis
(C)
Collector #: 053
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2/2 Creature - Bird
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Flying Belbe's Percher can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Cloudskate
Nemesis
(C)
Collector #: 029
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2/2 Creature - Illusion
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Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Laccolith Warrior
Nemesis
(U)
Collector #: 090
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3/3 Creature - Beast Warrior
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| Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn. | |
- NM
- EX
- VG
- G
101 - 125 of 143 results