MTG / Nemesis
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Flame Rift
Nemesis
(C)
Collector #: 080
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Sorcery
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| Flame Rift deals 4 damage to each player. | |
- NM
- EX
- VG
- G
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Dominate
Nemesis
(U)
Collector #: 031
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Instant
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| Gain control of target creature with converted mana cost X or less. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Belbe's Portal
Nemesis
(R)
Collector #: 127
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Artifact
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As Belbe's Portal enters the battlefield, choose a creature type. |
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- NM
- EX
- VG
- G
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Ensnare
Nemesis
(U)
Collector #: 032
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Instant
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You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. Tap all creatures. |
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- NM
- EX
- VG
- G
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Kill Switch
Nemesis
(R)
Collector #: 133
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Artifact
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- NM
- EX
- VG
- G
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Rath's Edge
Nemesis
(R)
Collector #: 142
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Legendary Land
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- NM
- EX
- VG
- G
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Lin Sivvi, Defiant Hero
Nemesis
(R)
Collector #: 012
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1/3 Legendary Creature - Human Rebel
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- NM
- EX
- VG
- G
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Overlaid Terrain
Nemesis
(R)
Collector #: 108
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Enchantment
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As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have " |
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- NM
- EX
- VG
- G
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Viseling
Nemesis
(U)
Collector #: 140
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2/2 Artifact Creature - Phyrexian Construct
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| At the beginning of each opponent’s upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
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Downhill Charge
Nemesis
(C)
Collector #: 079
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Instant
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You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. |
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- NM
- EX
- VG
- G
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Blastoderm
Nemesis
(C)
Collector #: 102
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5/5 Creature - Beast
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Shroud (This permanent can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Mogg Alarm
Nemesis
(U)
Collector #: 093
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Sorcery
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You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. Put two 1/1 red Goblin creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
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Mind Slash
Nemesis
(U)
Collector #: 059
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Enchantment
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- NM
- EX
- VG
- G
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Seal of Removal
Nemesis
(C)
Collector #: 042
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Enchantment
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| Sacrifice Seal of Removal: Return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Saproling Cluster
Nemesis
(R)
Collector #: 114
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Enchantment
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- NM
- EX
- VG
- G
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Divining Witch
Nemesis
(R)
Collector #: 057
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Volrath the Fallen
Nemesis
(R)
Collector #: 075
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6/4 Legendary Creature - Phyrexian Shapeshifter
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- NM
- EX
- VG
- G
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Seal of Doom
Nemesis
(C)
Collector #: 070
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Enchantment
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| Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Seal of Strength
Nemesis
(C)
Collector #: 115
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Enchantment
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| Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Skyshroud Cutter
Nemesis
(C)
Collector #: 118
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2/2 Creature - Beast
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| If you control a Forest, you may have each other player gain 5 life rather than pay Skyshroud Cutter's mana cost. | |
- NM
- EX
- VG
- G
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Spiritual Asylum
Nemesis
(R)
Collector #: 023
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Enchantment
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Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |
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- NM
- EX
- VG
- G
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Rupture
Nemesis
(U)
Collector #: 097
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Sorcery
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| Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Sivvi's Valor
Nemesis
(R)
Collector #: 022
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Instant
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If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. All damage that would be dealt to target creature this turn is dealt to you instead. |
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- NM
- EX
- VG
- G
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Death Pit Offering
Nemesis
(R)
Collector #: 056
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Enchantment
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When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Pack Hunt
Nemesis
(R)
Collector #: 109
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Sorcery
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| Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
26 - 50 of 143 results