MTG / Mystery Booster The List
101 - 125 of 5419 results
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Parallax Wave
Mystery Booster/The List
(R)
Collector #: 017
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Enchantment
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Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. |
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- NM
- EX
- VG
- G
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Undead Warchief (Foil)
Mystery Booster/The List
(R)
Collector #: 052
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1/1 Creature - Zombie
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Zombie spells you cast cost Zombie creatures you control get +2/+1. |
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- NM
- EX
- VG
- G
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Anointed Procession
Mystery Booster/The List
(R)
Collector #: 002
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Enchantment
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| If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | |
- NM
- EX
- VG
- G
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Ketria Triome (Ikoria: Lair of Behemoths)
Mystery Booster/The List
(R)
Collector #: 250
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Land - Forest Island Mountain
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( Ketria Triome enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Hungry Lynx (Commander 2017)
Mystery Booster/The List
(R)
Collector #: 031
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2/2 Creature - Cat
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Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. |
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- NM
- EX
- VG
- G
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Arcades, the Strategist
Mystery Booster/The List
(M)
Collector #: 212
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3/5 Legendary Creature - Elder Dragon
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Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Exquisite Blood
Mystery Booster/The List
(R)
Collector #: 231
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Prosper, Tome-Bound (Adventures in the Forgotten Realms Commander)
Mystery Booster/The List
(M)
Collector #: 002
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1/4 Legendary Creature - Tiefling Warlock
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Deathtouch Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon - Whenever you play a card from exile, create a Treasure token. |
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- NM
- EX
- VG
- G
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Rain of Filth (Urza's Saga)
Mystery Booster/The List
(U)
Collector #: 151
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Instant
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Until end of turn, lands you control gain "Sacrifice this land: Add |
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- NM
- EX
- VG
- G
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Ghostly Prison (Champions of Kamigawa)
Mystery Booster/The List
(U)
Collector #: 010
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Enchantment
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Creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Time Sieve
Mystery Booster/The List
(R)
Collector #: 031
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Artifact
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- NM
- EX
- VG
- G
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Serra Ascendant (2011 Core Set)
Mystery Booster/The List
(R)
Collector #: 028
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Reconnaissance (Exodus)
Mystery Booster/The List
(U)
Collector #: 017
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Enchantment
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- NM
- EX
- VG
- G
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All Is Dust
Mystery Booster/The List
(R)
Collector #: 001
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Kindred Sorcery - Eldrazi
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| Each player sacrifices all permanents they control that are one or more colors. | |
- NM
- EX
- VG
- G
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Sword of War and Peace (Double Masters)
Mystery Booster/The List
(M)
Collector #: 300
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Price of Glory (Odyssey)
Mystery Booster/The List
(U)
Collector #: 214
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Enchantment
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| Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. | |
- NM
- EX
- VG
- G
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Archivist of Oghma (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(R)
Collector #: 004
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2/2 Creature - Halfling Cleric
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Flash Whenever an opponent searches their library, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Freed from the Real (Saviors of Kamigawa)
Mystery Booster/The List
(C)
Collector #: 038
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Memory Erosion
Mystery Booster/The List
(R)
Collector #: 045
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Enchantment
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| Whenever an opponent casts a spell, that player mills two cards. | |
- NM
- EX
- VG
- G
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Beseech the Queen
Mystery Booster/The List
(U)
Collector #: 057
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Sorcery
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| Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Wizard Class
Mystery Booster/The List
(U)
Collector #: 081
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. When this Class becomes level 2, draw two cards. Whenever you draw a card, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Nykthos, Shrine to Nyx
Mystery Booster/The List
(R)
Collector #: 223
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Legendary Land
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- NM
- EX
- VG
- G
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Reki, the History of Kamigawa (Foil)
Mystery Booster/The List
(R)
Collector #: 142
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1/2 Legendary Creature - Human Shaman
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| Whenever you cast a legendary spell, draw a card. | |
- NM
- EX
- VG
- G
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Asceticism
Mystery Booster/The List
(R)
Collector #: 110
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Enchantment
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Creatures you control have hexproof. (They can’t be the targets of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Wooded Bastion (Double Masters)
Mystery Booster/The List
(R)
Collector #: 332
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Land
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- NM
- EX
- VG
- G
101 - 125 of 5419 results