MTG / Murders At Karlov Manor
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Push // Pull
Murders at Karlov Manor
(U)
Collector #: 0250
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Sorcery
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Push: Destroy target tapped creature. ----- Pull: Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Rope
Murders at Karlov Manor
(U)
Collector #: 0173
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Artifact - Clue Equipment
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Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. Equip |
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- NM
- EX
- VG
- G
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Rot Farm Mortipede
Murders at Karlov Manor
(C)
Collector #: 0102
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3/4 Creature - Insect
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| Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifellink until end of turn. | |
- NM
- EX
- VG
- G
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Kylox's Voltstrider
Murders at Karlov Manor
(M)
Collector #: 0215
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4/4 Artifact - Vehicle
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Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2 |
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- NM
- EX
- VG
- G
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Kylox, Visionary Inventor
Murders at Karlov Manor
(R)
Collector #: 0214
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4/4 Legendary Creature - Lizard Artificer
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Menace, ward Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. |
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- NM
- EX
- VG
- G
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Bite Down on Crime
Murders at Karlov Manor
(C)
Collector #: 0154
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 6. This spell costs Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. |
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- NM
- EX
- VG
- G
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Case of the Gorgon's Kiss
Murders at Karlov Manor
(U)
Collector #: 0079
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Enchantment - Case
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When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. To solve - Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) Solved - This case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. |
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- NM
- EX
- VG
- G
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Concealed Weapon
Murders at Karlov Manor
(U)
Collector #: 0117
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Artifact - Equipment
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Equipped creature gets +3/+0. Disguise When Concealed Weapon is turned face up, attach it to target creature you control. Equip |
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- NM
- EX
- VG
- G
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Frantic Scapegoat
Murders at Karlov Manor
(U)
Collector #: 0126
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1/1 Creature - Goat
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Haste When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.) Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. |
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- NM
- EX
- VG
- G
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Granite Witness
Murders at Karlov Manor
(C)
Collector #: 0206
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3/2 Artifact Creature - Gargoyle Detective
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Flying, vigilance Disguise When Granite Witness is turned face up, you may tap or untap target creature. |
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- NM
- EX
- VG
- G
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Kraul Whipcracker
Murders at Karlov Manor
(U)
Collector #: 0213
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3/2 Creature - Insect Assassin
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Reach When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. |
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- NM
- EX
- VG
- G
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Macabre Reconstruction
Murders at Karlov Manor
(C)
Collector #: 0093
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Sorcery
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This spell costs Return up to two target creature cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Red Herring
Murders at Karlov Manor
(C)
Collector #: 0142
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2/2 Artifact Creature - Clue Fish
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Haste Red Herring attacks each combat if able. |
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- NM
- EX
- VG
- G
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Sanguine Savior
Murders at Karlov Manor
(C)
Collector #: 0230
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2/1 Creature - Vampire Cleric
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Flying, lifelink Disguise When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Spirit Token
Murders at Karlov Manor
(S)
Collector #: 0012
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Plains (0277)
Murders at Karlov Manor
(L)
Collector #: 0277
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Bubble Smuggler
Murders at Karlov Manor
(C)
Collector #: 0041
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2/1 Creature - Octopus Fish
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Disguise As Bubble Smuggler is turned face up, put four +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Case File Auditor
Murders at Karlov Manor
(U)
Collector #: 0007
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1/4 Creature - Human Detective
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When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You may spend mana as though it were mana of any color to cast Case spells. |
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- NM
- EX
- VG
- G
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Clue Token (0017)
Murders at Karlov Manor
(S)
Collector #: 0017
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Leering Onlooker
Murders at Karlov Manor
(U)
Collector #: 0091
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1/3 Creature - Vampire
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Flying |
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- NM
- EX
- VG
- G
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Perimeter Enforcer
Murders at Karlov Manor
(U)
Collector #: 0031
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1/1 Creature - Human Detective
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Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Reckless Detective
Murders at Karlov Manor
(U)
Collector #: 0141
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0/3 Creature - Devil Detective
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| Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Slice from the Shadows
Murders at Karlov Manor
(C)
Collector #: 0103
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Instant
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This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn. |
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- NM
- EX
- VG
- G
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Tin Street Gossip
Murders at Karlov Manor
(U)
Collector #: 0235
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4/4 Creature - Lizard Advisor
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Vigilance |
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- NM
- EX
- VG
- G
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Unauthorized Exit
Murders at Karlov Manor
(C)
Collector #: 0074
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Instant
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| Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. you may put it into your graveyard.) | |
- NM
- EX
- VG
- G
201 - 225 of 308 results