MTG / Murders At Karlov Manor
276 - 300 of 306 results
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Loxodon Eavesdropper
Murders at Karlov Manor
(C)
Collector #: 0168
FOIL
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3/3 Creature - Elephant Detective
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When Loxodon Eavesdropper enters the battlefield, investigate. (Create a colorless Clue artifact token. It's an artifact with " Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Lumbering Laundry
Murders at Karlov Manor
(U)
Collector #: 0253
FOIL
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4/5 Artifact Creature - Golem
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Disguise |
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- NM
- EX
- VG
- G
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Macabre Reconstruction
Murders at Karlov Manor
(C)
Collector #: 0093
FOIL
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Sorcery
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This spell costs Return up to two target creature cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Makeshift Binding
Murders at Karlov Manor
(C)
Collector #: 0023
FOIL
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Enchantment
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| When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. | |
- NM
- EX
- VG
- G
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Marketwatch Phantom
Murders at Karlov Manor
(C)
Collector #: 0024
FOIL
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2/2 Creature - Spirit Detective
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| Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Mountain (0283)
Murders at Karlov Manor
(L)
Collector #: 0283
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Museum Nightwatch
Murders at Karlov Manor
(C)
Collector #: 0025
FOIL
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3/2 Creature - Centaur Soldier
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When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. Disguise |
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- NM
- EX
- VG
- G
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Neighborhood Guardian
Murders at Karlov Manor
(U)
Collector #: 0026
FOIL
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2/2 Creature - Unicorn
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| Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Nightdrinker Moroii
Murders at Karlov Manor
(U)
Collector #: 0096
FOIL
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4/2 Creature - Vampire
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Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise |
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- NM
- EX
- VG
- G
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Officious Interrogation
Murders at Karlov Manor
(R)
Collector #: 0222
FOIL
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Instant
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This spell costs Choose any number of target players. Investigate X times, where X is the total number of creatures those players control. |
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- NM
- EX
- VG
- G
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On the Job
Murders at Karlov Manor
(C)
Collector #: 0030
FOIL
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Instant
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Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Perimeter Enforcer
Murders at Karlov Manor
(U)
Collector #: 0031
FOIL
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1/1 Creature - Human Detective
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Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Persuasive Interrogators
Murders at Karlov Manor
(U)
Collector #: 0098
FOIL
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5/6 Creature - Gorgon Detective
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When Persuasive Interrogators enters the battlefield, investigate. (Create a Clue token. It's an artifact with " Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Pompous Gadabout
Murders at Karlov Manor
(U)
Collector #: 0171
FOIL
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4/2 Creature - Human Citizen
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Pompous Gadabout has hexproof as long as it's your turn. Pompous Gadabout can't be blocked by creatures that don't have a name. |
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- NM
- EX
- VG
- G
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Private Eye
Murders at Karlov Manor
(U)
Collector #: 0223
FOIL
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3/3 Creature - Homunculus Detective
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Other Detective you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Rakish Scoundrel
Murders at Karlov Manor
(C)
Collector #: 0225
FOIL
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3/3 Creature - Elf Rogue
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Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise |
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- NM
- EX
- VG
- G
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Reckless Detective
Murders at Karlov Manor
(U)
Collector #: 0141
FOIL
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0/3 Creature - Devil Detective
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| Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Relive the Past
Murders at Karlov Manor
(R)
Collector #: 0226
FOIL
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Sorcery
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| Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. | |
- NM
- EX
- VG
- G
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Riftburst Hellion
Murders at Karlov Manor
(C)
Collector #: 0228
FOIL
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6/7 Creature - Hellion
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Reach Disguise |
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- NM
- EX
- VG
- G
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Rot Farm Mortipede
Murders at Karlov Manor
(C)
Collector #: 0102
FOIL
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3/4 Creature - Insect
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| Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifellink until end of turn. | |
- NM
- EX
- VG
- G
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Rubblebelt Braggart
Murders at Karlov Manor
(C)
Collector #: 0143
FOIL
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5/5 Creature - Lizard Warrior
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| Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) | |
- NM
- EX
- VG
- G
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Sanguine Savior
Murders at Karlov Manor
(C)
Collector #: 0230
FOIL
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2/1 Creature - Vampire Cleric
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Flying, lifelink Disguise When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Sanitation Automaton
Murders at Karlov Manor
(C)
Collector #: 0256
FOIL
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2/1 Artifact Creature - Construct
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| When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Seasoned Consultant
Murders at Karlov Manor
(C)
Collector #: 0033
FOIL
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1/3 Creature - Human Detective
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| Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Slimy Dualleech
Murders at Karlov Manor
(U)
Collector #: 0104
FOIL
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2/4 Creature - Leech
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| At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. | |
- NM
- EX
- VG
- G
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