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Tooth and Nail
Modern Masters
(R)
Collector #: 170
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Sorcery
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Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. Entwine (Choose both if you pay the entwine cost.) |
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Myr Retriever
Modern Masters
(U)
Collector #: 210
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1/1 Artifact Creature - Myr
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When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. | |
Mind Funeral
Modern Masters
(U)
Collector #: 181
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Sorcery
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Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. | |
Dakmor Salvage
Modern Masters
(U)
Collector #: 222
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Land
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Dakmor Salvage enters the battlefield tapped. : Add to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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Path to Exile
Modern Masters
(U)
Collector #: 025
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Instant
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
Avian Changeling
Modern Masters
(C)
Collector #: 006
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Flying |
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Tarmogoyf
Modern Masters
(M)
Collector #: 166
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*/1 Creature - Lhurgoyf
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Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. | |
Cold-Eyed Selkie
Modern Masters
(R)
Collector #: 186
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1/1 Creature - Merfolk Rogue
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Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. |
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Mad Auntie
Modern Masters
(U)
Collector #: 090
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2/2 Creature - Goblin Shaman
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Other Goblin creatures you control get +1/+1. : Regenerate another target Goblin. |
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Pyromancer's Swath
Modern Masters
(R)
Collector #: 125
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Enchantment
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If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At the beginning of each end step, discard your hand. |
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Perilous Research
Modern Masters
(C)
Collector #: 058
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Instant
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Draw two cards, then sacrifice a permanent. | |
Keiga, the Tide Star
Modern Masters
(M)
Collector #: 048
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5/5 Legendary Creature - Dragon Spirit
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Flying When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. |
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Yosei, the Morning Star
Modern Masters
(M)
Collector #: 035
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5/5 Legendary Creature - Dragon Spirit
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Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. |
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Extirpate
Modern Masters
(R)
Collector #: 084
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Instant
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Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. |
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Desperate Ritual
Modern Masters
(U)
Collector #: 110
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Instant - Arcane
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Add to your mana pool. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
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Knight of the Reliquary
Modern Masters
(R)
Collector #: 178
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2/2 Creature - Human Knight
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Knight of the Reliquary gets +1/+1 for each land card in your graveyard. , Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. |
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Jhoira of the Ghitu
Modern Masters
(R)
Collector #: 177
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2/2 Legendary Creature - Human Wizard
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, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) | |
Slaughter Pact
Modern Masters
(R)
Collector #: 097
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Instant
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Destroy target nonblack creature. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Spell Snare
Modern Masters
(U)
Collector #: 064
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Instant
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Counter target spell with converted mana cost 2. | |
Search for Tomorrow
Modern Masters
(C)
Collector #: 161
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Sorcery
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Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) |
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Grapeshot
Modern Masters
(C)
Collector #: 116
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Sorcery
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Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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Narcomoeba
Modern Masters
(U)
Collector #: 055
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1/1 Creature - Illusion
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Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. |
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Meloku the Clouded Mirror
Modern Masters
(R)
Collector #: 052
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2/4 Legendary Creature - Moonfolk Wizard
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Flying , Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. |
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Vivid Marsh
Modern Masters
(U)
Collector #: 228
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Land
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Vivid Marsh enters the battlefield tapped with two charge counters on it. : Add to your mana pool. , Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. |
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Rift Bolt
Modern Masters
(C)
Collector #: 126
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Sorcery
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Rift Bolt deals 3 damage to any target. Suspend 1 - (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) |
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