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Vile Entomber
Modern Horizons 2
(U)
Collector #: 108
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2/2 Creature - Zombie Warlock
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Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. |
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Tanglepool Bridge
Modern Horizons 2
(C)
Collector #: 257
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Artifact Land
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Tanglepool Bridge enters the battlefield tapped. Indestructible : Add or . |
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Geyadrone Dihada
Modern Horizons 2
(M)
Collector #: 199
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Legendary Planeswalker - Dihada
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Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [-3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [-7]: Gain control of each permanent with a corruption counter on it. |4| |
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Nykthos Paragon
Modern Horizons 2
(R)
Collector #: 022
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4/6 Enchantment Creature - Human Soldier
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Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. | |
Slagwoods Bridge
Modern Horizons 2
(C)
Collector #: 256
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Artifact Land
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Slagwoods Bridge enters the battlefield tapped. Indestructible : Add or . |
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Svyelun of Sea and Sky
Modern Horizons 2
(M)
Collector #: 069
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3/4 Legendary Creature - Merfolk God
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Svyelun of Sea of Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) |
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Gorilla Shaman
Modern Horizons 2
(U)
Collector #: 280
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1/1 Creature - Ape Shaman
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: Destroy target noncreature artifact with mana value X. | |
Herd Baloth
Modern Horizons 2
(U)
Collector #: 165
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4/4 Creature - Beast
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Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. | |
Cursed Totem (Foil Etched)
Modern Horizons 2
(R)
Collector #: 295
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Artifact
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Activated abilities of creatures can't be activated. | |
Rise and Shine
Modern Horizons 2
(R)
Collector #: 058
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Sorcery
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Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
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Solitary Confinement
Modern Horizons 2
(R)
Collector #: 265
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Enchantment
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At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. |
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Blessed Respite
Modern Horizons 2
(U)
Collector #: 150
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Instant
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Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn. | |
Duskshell Crawler
Modern Horizons 2
(C)
Collector #: 156
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0/3 Creature - Insect
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When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. |
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Chitterspitter
Modern Horizons 2
(R)
Collector #: 153
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Artifact
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At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. , : Create a 1/1 green Squirrel creature token. |
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Thornglint Bridge
Modern Horizons 2
(C)
Collector #: 258
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Artifact Land
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Thornglint Bridge enters the battlefield tapped. Indestructible : Add or . |
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Timeless Witness
Modern Horizons 2
(U)
Collector #: 179
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2/1 Creature - Human Shaman
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When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) |
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Blacksmith's Skill
Modern Horizons 2
(C)
Collector #: 006
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Instant
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Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. | |
Power Depot
Modern Horizons 2
(U)
Collector #: 251
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Artifact Land
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Power Depot enters the battlefield tapped. : Add . : Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 |
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Millikin
Modern Horizons 2
(U)
Collector #: 297
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0/1 Artifact Creature - Construct
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, Mill a card: Add . | |
Squirrel Mob
Modern Horizons 2
(R)
Collector #: 286
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2/2 Creature - Squirrel
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Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. | |
Mishra's Factory
Modern Horizons 2
(U)
Collector #: 302
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Land
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: Add . : Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn. |
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Imperial Recruiter (Foil Etched)
Modern Horizons 2
(M)
Collector #: 281
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1/1 Creature - Human Advisor
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When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. | |
Mirari's Wake (Foil Etched)
Modern Horizons 2
(M)
Collector #: 291
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Enchantment
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Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. |
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Verdant Command
Modern Horizons 2
(R)
Collector #: 182
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Instant
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Choose two -
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Patriarch's Bidding (Foil Etched)
Modern Horizons 2
(R)
Collector #: 275
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Sorcery
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Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. | |