MTG / Marvels Spider Man
101 - 125 of 204 results
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Kraven the Hunter
Marvel's Spider-Man
(R)
Collector #: 0133
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4/3 Legendary Creature - Human Warrior Villain
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Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter. |
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- NM
- EX
- VG
- G
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Spinneret and Spiderling
Marvel's Spider-Man
(R)
Collector #: 0094
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1/2 Legendary Creature - Spider Human Hero
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Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card. |
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- NM
- EX
- VG
- G
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The Clone Saga
Marvel's Spider-Man
(R)
Collector #: 0028
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 3. II - When you next cast a creature spell this turn, copy it, except the copy isn't legendary. III - Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. |
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- NM
- EX
- VG
- G
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Sun-Spider, Nimble Webber
Marvel's Spider-Man
(U)
Collector #: 0154
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3/2 Legendary Creature - Spider Human Hero
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During your turn, Sun-Spider has flying. When Sun-Spider enters, search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Rent Is Due
Marvel's Spider-Man
(R)
Collector #: 0011
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Enchantment
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| At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment. | |
- NM
- EX
- VG
- G
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Risky Research
Marvel's Spider-Man
(C)
Collector #: 0062
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Sorcery
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| Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | |
- NM
- EX
- VG
- G
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Savage Mansion
Marvel's Spider-Man
(C)
Collector #: 0183
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Masked Meower
Marvel's Spider-Man
(C)
Collector #: 0082
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1/1 Creature - Spider Cat Hero
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Haste Discard a card, Sacrifice this creature: Draw a card. |
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- NM
- EX
- VG
- G
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Ominous Asylum
Marvel's Spider-Man
(C)
Collector #: 0181
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Spider-Man, Brooklyn Visionary
Marvel's Spider-Man
(C)
Collector #: 0115
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4/3 Legendary Creature - Spider Human Hero
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Web-slinging When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Suburban Sanctuary
Marvel's Spider-Man
(C)
Collector #: 0185
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Heroes' Hangout
Marvel's Spider-Man
(U)
Collector #: 0079
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Spider-Man India
Marvel's Spider-Man
(U)
Collector #: 0151
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4/4 Legendary Creature - Spider Human Hero
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Web-slinging Pavir's Seva - Whenever you cast a creature spell, put a +1/+1 counter on target creature you control. It gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Doc Ock's Henchmen
Marvel's Spider-Man
(C)
Collector #: 0030
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2/1 Creature - Human Villain
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Flash Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Sudden Strike
Marvel's Spider-Man
(U)
Collector #: 0019
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Instant
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| Destroy target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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University Campus
Marvel's Spider-Man
(C)
Collector #: 0186
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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The Death of Gwen Stacy
Marvel's Spider-Man
(R)
Collector #: 0054
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Destroy target creature. II - Each player may discard a card. Each player who doesn't loses 3 life. III - Exile any number of target players' graveyards. |
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- NM
- EX
- VG
- G
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Pictures of Spider-Man
Marvel's Spider-Man
(U)
Collector #: 0109
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Artifact
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When this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Spiders-Man, Heroic Horde
Marvel's Spider-Man
(U)
Collector #: 0117
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2/3 Legendary Creature - Spider Hero
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Web-slinging When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach. |
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- NM
- EX
- VG
- G
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Venom, Evil Unleashed
Marvel's Spider-Man
(C)
Collector #: 0071
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4/5 Legendary Creature - Symbiote Villain
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Deathtouch |
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- NM
- EX
- VG
- G
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Spider-Bot
Marvel's Spider-Man
(C)
Collector #: 0173
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2/1 Artifact Creature - Spider Robot Scout
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Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. |
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- NM
- EX
- VG
- G
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Spider-Rex, Daring Dino
Marvel's Spider-Man
(C)
Collector #: 0116
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6/6 Legendary Creature - Spider Dinosaur Hero
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Reach, trample Ward |
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- NM
- EX
- VG
- G
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Alien Symbiosis
Marvel's Spider-Man
(U)
Collector #: 0050
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. |
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- NM
- EX
- VG
- G
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Flash Thompson, Spider-Fan
Marvel's Spider-Man
(U)
Collector #: 0007
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2/2 Legendary Creature - Human Citizen
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Flash When Flash Thompson enters, choose one or both -
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- NM
- EX
- VG
- G
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Wall Crawl
Marvel's Spider-Man
(U)
Collector #: 0121
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Enchantment
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When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control. Spiders you control get +1/+1 and can't be blocked by creatures with defender. |
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- NM
- EX
- VG
- G
101 - 125 of 204 results